182 issues found

0

Votes
Active
When exporting a character through 3DXchange, it seems to rename the BlendShapes and this is visible in Unity. It is a huge problem for us, because it doesn't recognize the BlendShape animations. We wish to use 3DXchange because we have a ton of animations.
Besides, we use Maya to customize...More
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Submitted by The Simulation Crew

38

Votes
Assigned
Hello Reallusion,
iClone is becoming more and more powerful, but 3DXChange is stuck to its old 32b version, which greatly limits the size of the assets imported or exported.
It is kind of a pity that 3DXChange has not been upgraded to 64b yet, because this makes it impossible, for example...More
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  •  2383
Submitted by RobertoColombo

2

Votes
Active
As soon as i updated my 3dXchange from version 7.01 to 7.02, my 3dXchange doesn't even open. The initial logo of 3dXchange 7 shows up and then it automatically crashes and the program gets closed....More
  •  7
  •  2379
Bug
Submitted by philipitsmylife

0

Votes
Closed
Imported the OBJ-mesh into Blender
make all the stepps i know
https://forum.reallusion.com/uploads/images/74d49d50-6e3c-4b43-bb48-981a.jpg...More
  •  2
  •  2275
Bug
Submitted by hj

0

Votes
Released
- Issue Severed Pipeline to Game Engine (Broken..Cannot Use Software)
- Detailed PNG screen shots attached.
- Latest Updates from 2018NOV17...More
  •  1
  •  2270
Submitted by OlanderDA

0

Votes
Assigned
start-up sequence begins, then stops....More
  •  6
  •  2222
Bug
Submitted by rhashad

0

Votes
Released
Since the latest update,7.2.1220.1, the imported Daz Genesis characters eyes no longer get mapped automatically....More
  •  1
  •  2219
Submitted by ckalan1

0

Votes
Released
I brought a character into 3DX7 and was surprised when the Non-Standard Character selector was grayed out. I imported the same file into Exchange 6 ( one of the last revisions) and was able to convert the character as expected. I Imported the character into Iclone7 and was able to use normally...More
  •  2
  •  2156
Bug
Submitted by paulg625

3

Votes
Active
Hi, Will you add the possibility to export to .glb format ? Facebook support this format and it's gaining popularity... Thanks...More
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  •  2151
Submitted by john_r_c

0

Votes
Active
Hello,...
i've imported a daz3D gensis 3 female into exchange ( after applying the facial keys).. all works well... put it into iclone and added a wave file,... all worked well,.. put it back into exchange, all worked well, exported out as fbx and imported into unreal engine, all worked well...More
  •  4
  •  2129
Submitted by corin.noe
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