182 issues found

0

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Dear Team Reallusion,
In 3DXchange > Modify Panel > Animation Rollout > Perform Editor Rollout > Delete All Button is half Hidden.
Please see attached....More
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Bug
Submitted by uvz

0

Votes
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Hi,
After loading the attached FBX file, if I then select the unique mesh "Genesis3Female.Shape" and do:
Replace Mesh -> Export Mesh...More
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  •  1519
Bug
Submitted by GOETZIWOOD STUDIOS

0

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I successfully converted bvh files (as non standard rigs) by selecting Maya HumanIK and exported to imotion stored in iclone custom. After applying, the motion works but keep using the Tpose. How to solve this problem ?
Sombat...More
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Submitted by sombat.khruathong

0

Votes
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I'm using 3DXCHANGE 7 PIPELINE (7.61.3619.1) on Windows 10 Pro, and it keeps crashing when I import a variety of FBX files.
It gets to "converting real-time texture size..." and hangs for 5-20 seconds then crashes out with no error given.
I've tried importing the same files into iClone 7...More
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Submitted by mrtobycook

0

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Hello. I've notice 3DXChange crashes when I accidentally push the "Make Sub Prop" button while it's already a sub prop selected. I think it should show a message for avoiding this behavior. The lack of auto-save feature costs me hours of work, I think that feature could be important to implement...More
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Submitted by Andrés Moya

0

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that problem its the CC1 character in character creator 3.0 its compatible with 3dxchange and automatly see all rigs and blendshapes but the cc3 character in character creator 3.0 see that character as a custom character.and it takes one hours to apply all the same shapes and the rig. and...More
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Submitted by suikoden123

1

Votes
Assigned
Taken from Case 173397
Reproduced in Support team by Rampa
--------...More
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Submitted by JohnRourke

0

Votes
Assigned
Exported a tire from Blender using OBJ and the FBX file format.
Importing the tire using the OBJ file causes crash (issue for this problem is already open).
Importing the tire using the FBX file causes the geometry and UV mapping to be imported incorrectly....More
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  •  1419
Bug
Submitted by Lord Ashes

1

Votes
Active
Hello, I would like to make a request, the export to glb, as it is a popular open standard in VR and AR.
It would open many possibilities to those who work , VR/AR, and more having the importance that will have metaverse, in our day to day.
Thank you....More
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  •  1410
Submitted by tuevision

0

Votes
Assigned
Some content that is exported through 3DXChange using the Export OBJ option results in some of the mesh missing in the exported file.
This occurs with only some content but a large selection of my own content cannot be exported via EXPORT OBJ due to this issue.
I have not been able to identify...More
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  •  1401
Submitted by Lord Ashes
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