1077 issues found

1

Votes
Not Reproducible
totally pissed off your character creator only does half the shit you state it does and that's if you can get it to work, the goz carrying textures imprinted onto the polys, which is a total nightmare, it exports the eyes and teeth to a position below the feet, which is of no f***ing use what...More

0

Votes
Closed
Hi,
The issue was similar as the feedback linked below.
https://www.reallusion.com/FeedBackTracker/Issue/Imported-OBJ-do-not-centered-to-figure-properly/1/scale...More
  •  1
  •  1363
Submitted by Procrastinator

0

Votes
Not Reproducible
Hi, I was tested with the default CC3+ character, male and female, they can be imported successfully when applied with full skin profile, but it will crash UE5 during auto setup after applied with skin base profile. However, by removing cc_base_eye and cc_base_eye_occlusion component, any...More
  •  2
  •  1362
Submitted by DamoHu

0

Votes
Active
I understand you are working on a wrinkle and beard system but I have an idea that I think you might like.
I think it would be nice to brush on your morphs instead of just sliders or push/pull
Add brushes where you can brush on hair add curls or smoothing hair. Brush on rough wrinkles or...More
  •  1
  •  1360
Submitted by delebash

0

Votes
Not Reproducible
When selecting the mesh would previously only show the material(s) used for that mesh, it is now in a collatoral list. This could work fine, but the "Mesh Name"-sorting turns into the same name, no matter which mesh it actually belongs to....More
  •  1
  •  1356
Submitted by Attensi AS

0

Votes
Closed
After installing the update, I opened my current CC3+ characater (African Male) to try out the beard update.
1. open african male character
2. Add one of the free beards...More
  •  3
  •  1354
Bug
Submitted by mrjessecunningham

0

Votes
Released
If you import any Genesis 3 female through Transformer and then rotate her eyes to the right or left they will start poking through her head (this does not occur this way with any other Genesis, either male or female).
Worse, if you try replacing them with any of the CC3 eyes... well, try...More
  •  1
  •  1354
Bug
Submitted by Kelleytoons

0

Votes
Hold
i like all other users am unable to preform the photo to character pipeline because CC3 does not accept RL Heads sent from CT8. This renders the application (CC3) useless for puposes we used it for. ie turning real characters into a 3d character.
Also the appearance editor does not work...More
  •  0
  •  1353
Submitted by richard666

0

Votes
Released
When using Conform > Edit Range > Element and clicking "Ctrl + Z" it turns on vertextes (still shows as "Element" in the mode panel) and selects it all. No way to undo, and need to restart the selection process.
The same happens in vertex mode; all vertexes will be selected when pressing Ctrl...More
  •  0
  •  1352
Submitted by cocokins

0

Votes
Active
Hi,
I recently bought the Medieval peasants pack. I have dressed my avatar in Viking Trousers in the pack and have added the Medieval boots. However the trousers come through the boots and their aren't enough parameters in the 'Conform' tool to make the boots fit properly so he trousers don...More
  •  1
  •  1351
Submitted by accounts_378408