It would be very useful to have a transform tool appear at the location of a bodypart once clicked to adjust the size and position -probably a lot quicker than guessing a body part to adjust but the tool should also have an option to switch on/off bodypart highlighting....More
I was trying to export one character as a merged uv mesh with instalod it goes everytime till 75% it "eats" all the memory of my pc and crashes i also tried without the spring hair. still the same...More
When using "RL_Standard" as a parent to the material of clothing from the Playset-UN task Force it produces strange see through results. The hair shader also does the same....More
Greetings.... I have discovered that, under certain conditions the iRay plugin renders (or 'shows') the 'scalp' of an Avarar - when it *should* be hidden beneath the hair. ● To view a picture of the exact render problem, please see here;...More
Here are my issues. 1. My workflow demanded that Body Mesh UV must be edited before the UVs of multiple Meshes got combined. Since CC3 is primarily not a modeling tool, its understandable that UV Editing Tool is not included....More
This might not cause any problems if the Max Texture Size in Preferences is set to be over 1024. However, a problem arises, when Max Texture Size in Preferences is set to 1024. On FBX or OBJ export, normal map internally downsized to 1024 and then blown up back to 2048....More
I think it would be quite helpful if I could install these two software packages onto my laptop and my desktop and then use a wi-fi connection to sync the two devices together in order to send files back-and-forth as I need to across my private network....More
I use CC3 version 3.32.3312.1 on a windows 10 PC. CC3 fails to load the assets: Professional Outfits> Others> Thick Necktie All neckties fail to load with error "failed to load the file."...More
If any of the eye parts (like Sclera or Irises) have roughness maps CC3 will crash (it does so at 77%). My Blender plugin that writes the ini file now correctly ignores these, but you might want to fix this for folks not using my routine....More
I am using unity auto setup version 1.10. I added hdrp asset pack into Unity, I exported character as fbx with motions. I dragged the files into CC_Assets. It is imported well, prefab and animation controllers are generated. aThere is an issue, animations don't loop. When I go to animations...More