so I just got cc3 pipeline then i got this message "Serial number does not match the account" why is this happening, I notice that cc3 and the extension have different serial numbers....More
When using "RL_Standard" as a parent to the material of clothing from the Playset-UN task Force it produces strange see through results. The hair shader also does the same....More
Open the attached FingerRoll.ccProject. Observe that the finger bone axis are incorrect as shown in the attached image. This results in animations playing incorrectly see my thread here https://forum.reallusion.com/488474/Finger-bone-roll-axis-incorrect...More
I have the same problem. Reinstall didn't fix the problem. I have cc3 and the corresponding extension. I downloaded it via Hub. I have a fairly solid configuration where the latest programs fit flawlessly, so I don't think I have a hardware or even operating system problem. I tried many different...More
Wenn ich CC3 mit bestehender Internetverbindung starte, wird das SkinGen Plug-in angezeigt und die Premium Funktionen (z.B.eigene Texturen laden) sind verfügbar. Trennen ich die Internetverbindung bei geöffnetem Programm, kann ich die Premium Funktion weiter nutzen. Habe ich aber die Internetverbindung...More
I wanted to import .obj from Blender but when I did, the size was always super tiny and I had to readjust it often. Any way to maintain the same size when upload an item as an accessory to CC3....More
I try to import a custom pair of eyes and i cant, it crashes 9/10 of the times. It happened also when i just wanted to replace the whole character from the custom folder(usually around the 3rd time)...More
Hi i made several characters to be used as characters in my gamejam project for Epic Games, i try to keep my final game lower than 1gb so i convert my characters to Game base and export! Unfortunatly convert to Game Base is a way with no return and also i cant use my morphs anymore to make...More
I reported this problem already in issue 6780, but the ticket was simply closed ... Here is another example that shows the problem of too-bright skin in ue4. Here, I experimented with a cavity map as blend map that is transferred correctly while the rest of the face is too bright. The torso...More
The exported CC3.02 character feets are misplaced, after import to UE 4.20.3. Example: See attached image TaskForce_C General: To setup CC3 imports in UE, basically set retargeting options inside the Skeleton Tree for the following bones, per...More