1077 issues found

0

Votes
Active
Hello, I was wondering if it would be possible to add an Alpha Injection Mask to the list of exported textures. I would like for there to be a black and white map showing which sections of the character texture are hidden by each clothing item (black for hidden, white for visible). This allows...More
  •  0
  •  1144
Submitted by chadfranklin47

0

Votes
Active
Dear Hardworking Team Reallusion,
Making a suggestion (The request of which may already have been made) : Is there A Hair - Beard Grooming feature in CC3 Pro in the making ?
Thanks and Regards...More
  •  0
  •  1143
Submitted by uvz

1

Votes
Not Reproducible
I have tried repeatedly to get CC3 v3.22 to load default project files and it fails to execute file load. Others have found this to be very frustrating' as well...is there a fix for this issue? Is an old unresolved issue. Please advise. Thank you!!...More
  •  3
  •  1142
Bug
Submitted by Major McGee

0

Votes
Released
1. Launch Character Creator
2. Load Neutral Base
3. Export to FBX (any preset)...More
  •  0
  •  1142
Submitted by e.nitievsky

0

Votes
Active
As soon as I realized the potential of Goz and creating unique characters with it I realized that we could reduce the file size as well if we had the option to delete the Native CC3 mesh.
Perhaps as an additional option for Native CC3 character deletion could be that the CC3 character morph...More
  •  1
  •  1142
Submitted by Ascensi

0

Votes
Assigned
The head pivot of the Game Base-characters is rotated and slightly tilted, making it difficult to use transform-scripts in Unity....More
  •  1
  •  1141
Submitted by Attensi AS

0

Votes
Assigned
When I try to activate the Auxiliary Light, the icon turns green, but the light itself does not turn on.
This has been confirmed by another member....More
  •  2
  •  1141
Bug
Submitted by animagic

0

Votes
Not a Bug
Before CC3, saving a character project created a thumbnail with the character in idle pose on a grey background, unless Create Quick Thumbnail was selected in the program preference settings.
Now, always a quick thumbnail is created, regardless of the preference settings.
This is the case...More
  •  1
  •  1141
Submitted by animagic

0

Votes
Closed
Sirs,
I just bought 5 of the Virtual Human Heads.
When I apply the hi-res heads, the results are nothing like what you show on your website (see comparison image attached). They appear as low-res and very low quality....More
  •  1
  •  1139
Submitted by marcneuffer

0

Votes
Active
Hello, I want to know, is it possible o export DAZ morph targets and import them into CC3 so I can export them into Unreal Engine 4?...More
  •  0
  •  1139
Submitted by ghislaingraffino