1077 issues found

0

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Please consider to add Maya like navigation option into your products preferences. People would immediately feel like at home and will use them more excessively.
I've just bought CC3 and suffer from not having this and every new people would.
Thank you...More
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Submitted by banjavor

0

Votes
Assigned
Greetings,
I tested Auto Hide Model Polygons (AHMP) plug-in for CC3.01 and have to say that current visualization method makes polygons definition process for Auto Hide feature extremely hard because used method does not give clear visual control which polygon selected and which one not ....More
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Submitted by Vit3D

0

Votes
Not a Bug
Okay, so apparently all clothing other than the bra and panty that come with CC3 won't allow you to export at any resolution size (an insanely useful thing to have).
I've actually never seen this selection available until Rampa said he saw it and then I tried it on the default figure and it...More
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Bug
Submitted by Kelleytoons

0

Votes
Active
Hello,
I seem to keep running into clothing clipping when adding exported clothing from CC3 to my CC3 character using the UE4 mannequin.
Everything looks great in CC3 with different poses as far as clipping....More
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Submitted by vancouver_dave

0

Votes
Not a Bug
When clicking on hide cloth. It does not hide the meshes. I have tried multiple, and it seems to be broken....More
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Bug
Submitted by anandadivine108

2

Votes
Assigned
The game base model has some really ugly looking seams at the UV borders. This is caused by the exported normal maps. If you switch them off the diffuse looks fine. This is particularly noticeable around the arms. This occurs with any model converted to "game base" even custom sculpts.
Please...More
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Submitted by SecretAnorak

0

Votes
Not Reproducible
The PBR Material conversion results in a poor roughness texture. Please see images below:...More
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Submitted by Kareeem

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Votes
Active
This is awesome you all did a fantastic job. Would love to see full body shot AI as well. Thanks...More
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Submitted by delebash

1

Votes
Active
For the moment we can't organize morphs as we want (easily, I mean, maybe we can edit a file for this task, I didn't find it).
- You have the general order : Body, head, with sub categories, and sub-sub-categories if you purchased essential morphs.
- You can have favorites, but you can't arrange...More
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Submitted by teto45

1

Votes
Active
I've recently been trying to figure out the best Daz --> CC3 pipeline, and have had a bit of a bumpy ride.
I just got the .INI to sort of work, but have some feedback to the lack in resources;
- It would be nice if you wrote that the filetype needs to be included at the end of the name...More
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Submitted by Attensi AS