949 issues found

1

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When I send a model from ZBrush to CC4 I get the error "Because this data transfer from ZBrush is not performed using the CC GoZ Plus plugin, Diffuse and Normal maps will not be updated. Would you like to proceed?"
Using ZBrush 2022.0.8
The box "Enable GoZ Plus" is checked on the GoZ Settings...More
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Submitted by bloodylemming

1

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I've just updated CC4, and now GoZ is no longer working. No matter what settings I choose or boxes I check, when I press the GoZ button, nothing happens at all—whether ZBrush is already open or not. This is a serious issue for me because I primarily work with ZBrush. If it can't be resolved...More
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Submitted by l.femmequirit

1

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I think it would be a great feature if CC4 had a one click generate blendshape feature for outside models, which would be even more popular with Epic's coming Fab.
Starting with at least a core/basic number would be awesome if 52 for arkit is not possible, but of course a full set of 52 with...More
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Submitted by veidtindustries

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A marque is too difficult and extremely slow when we should be able to paint select vertex areas to easily transfer weights to other bones.
I really wish you also had the option to transfer copy or project skin weights from one model so we can switch to another and paste, transfer or project...More
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Submitted by Ascensi

1

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Hello!
I'm an artist that focuses on characters, and have recently rigged a custom character. I have both iclone and character creator, as well as some of your addons.
I'd like to preface this by saying, I love the suite, and think it's a great system for creating humanoid characters and...More

1

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It would be nice to be able to bake the Digital Human Eye shaders, such as changing the color of the iris, to the base map like you can with skin and hair. Right now, a character can be created with edits done to the eyes in the shaders, but when it is exported (like as FBX format) the eye...More
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Submitted by Naitomeatori

1

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Hi,
using Unreal Engine autosetup has broken subsurface since UE5.3 (tested both on UE5.3 and 5.4).
Reproduction case:...More
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Submitted by PerunCreative

1

Votes
Assigned
Dear Sir/Madam:
It seems that I don't have the right to use headshot morph slider 1000 content yet, could you please check this out? headshot morph slider 1000 content comes with my purchase of headshot 2. I already downloaded the content, but when I use it, it gives me the watermark and...More
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Submitted by xiaohongzhao23

1

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Active
Dear Reallusion Support Team,
I am currently experiencing an issue with porting a Character Creator (CC) character to Wonder Studio, particularly with transferring the blend shapes needed for facial animation.
Wonder Studio’s current version does not support CC characters correctly. While...More

1

Votes
Assigned
If you import a Skeletal Mesh from, for example but not exclusively limited to Unreal Engine, and characterize it, the Skeleton will appear fine Root is at the top and everything underneath it.
When you export it with a Root Motion Animation and try to apply that to the original character in...More
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Submitted by depredor2018
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