949 issues found

1

Votes
Assigned
getting error:
"No applicable character profile was found. please browse for one or use character creator 4 to create one"
When i import mixamo fbx animation to my character...More
  •  2
  •  832
Submitted by _peterichards

0

Votes
Not a Bug
Hiding the inner mesh works well, but perhaps the alignment can be adjusted a little better...More
  •  1
  •  827
Submitted by Rampa

0

Votes
Released
Steps:
1. Import new clothes and apply skin weight for CC3+ character
2. Select the check pose and drag to the character...More
  •  0
  •  800
Bug
Submitted by lau.ho.tin

0

Votes
Not a Bug
To quickly replicate:
1. Load CC3+ Neutral base in CC4
2. Export to FBX (I use Blender profile)...More
  •  4
  •  798
Submitted by 4u2ges

0

Votes
Not a Bug
After exporting a clothed character from CC4 to Unreal 5 and importing it under HQ Shader all the textures come in as basic/regular materials. I have tried both - "Create new textures" and " Don't Create New textures and Import Textures turned off" (as the tutorial video suggested) to the same...More
  •  1
  •  790
Submitted by alldayjunk

0

Votes
Active
I attached an video displaying that the spring effects are functional in the suction cups on the first arm set in front but not elsewhere because *by default* I don't have the option, why? All suction cups contain the same duplicated hand joints..
In the bone menu, when I click on "unused...More
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Submitted by Ascensi

0

Votes
Closed
I had two installs of Zbrush 2022, 2022.0.1 and 2022.0.8 to avoid the Maxon upgrade. When I installed CC4s latest update I was prompted to add Zbrush 2022.0.8
I installed it in a folder 2022.0.8
I followed the steps to re link Zbrushes GoZ Apps and I told CC4 where the new install of the...More
  •  1
  •  783
Submitted by Shinjitsu84

0

Votes
Released
I've been seeing this issues alot on different channel until I test it out by myself and also see the bugs.
Once the character imported into cc4 from Daz studio:
1. The eyelashes and character palm (or the whole hand) become white...More
  •  0
  •  783
Submitted by yayettah

0

Votes
Fix In Review
Steps to reproduce the issue
1. Open any cc4 avatar
2. Select their and press CC GoZ Pluss...More
  •  8
  •  774
Submitted by isaicortes3d

0

Votes
Not Reproducible
After exporting my character as an FBX, with the goal of designing and animating within Maya using the included rig and facial expression blendshapes, there is a weird bug with the head/face part of the geometry. The local, relative positions of all the vertices and faces snap to a location...More
  •  2
  •  764
Submitted by seencapone
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