950 issues found

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I am a man from South Korea, an East Asian, and genetically a Sinodont. I used the trial version of this program to create illustrations on the theme of various Asian ethnicities. The templates only include Anglo-Saxon Caucasians. I thought it would be possible to represent Sinodonts, Sundadonts...More
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Submitted by zoonggun

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Don't know if this has been suggested. How about painting weight maps for clothes like you do for bones and morphs? Could this be done in CC and this would be easier/faster then send it out to another painting program. I am new so please for give me if this is made though ignorance on my part...More
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Submitted by bruceburnett8

1

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As a 3D creator, I very much hope to update the Chinese translation for more convenient and quick creation...More
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Submitted by 1416035629

2

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Assigned
For no reason the window tabs are getting switched to some defaults whenever CC is getting minimized and then restored.
The default tabs i my case are Headshot, Content and also Packager tabs.
Regardless which tab is active and is in focus, after minimize/restore the Headshot and Content...More
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Bug
Submitted by 4u2ges

2

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Fbx exporting is not working with Blender or Maya settings but working with Unity settings preset....More
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Submitted by rameshchandra

0

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Not Reproducible
CC4 crashes when I try to import my mayaFBX Character with arkit. I can import it into iclone 8/Unity/Blender no problem, but its not set up. But when I try to import into CC4 it crashes everytime. How do I fix this?...More
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Submitted by followmepro

2

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Active
When we transfer a character from Character Creator 4 (CC4) to Blender via the pipeline, the facial expression shape keys are successfully imported. However, using these shape keys can be quite challenging—primarily because there are too many of them, making it hard to find the ones we actually...More
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Submitted by Elvisual

0

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Not Reproducible
Fbx export failed for last two days for any project. Tried all type of options also uninstall and reinstall ...every thing but not happaning....More
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Submitted by ssoftoons3d

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CC4 has the ability to do asymmetry through morphs already, but being individually done and on such an extensive list leads to the usual boo boo of "stared at it too long, cannot see the mistakes" pushing asymmetrical blendshapes too far after doing enough of them. I wish to suggest that CC4...More
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Submitted by Kuddleminski

1

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I have been trying to get a good simple pipeline (programmer that is trying to be able to create characters easily and the Zbrush Face Tools is amazingly simple and intuitive!
Can this be done for the body as well.
I believe that if this plugin can be extended to include the body it would...More
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Submitted by darkoliberati
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