950 issues found

1

Votes
Active
Hello, the CC4 manual is outdated and can give no help on eg: "aging" a characters face.
Skin Gen Premium is installed.
The following may be a bug or should be properly explained for CC4 in the manual....More
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Submitted by K_Digital

0

Votes
Active
There seems to be some kind of caching of where the reset location is for vertices. Take this shirt for example. I did the same thing on both of these items. I placed the character in a A Pose Open pose. Reset the items to an assessory and reset to its original shape.I then did the normal...More
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Submitted by kmitchell.12catblackstudios

0

Votes
Active
I have done a lot of tagging for my Reallusion content in iC8. Tags are working well in iC8 - but none of these iC8-tags are transferred to CC4 automatically. According to the tutorial-video statement "Tag changes will be globally updated" I expected these iC8-tags are valid in CC4, too. But...More
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Submitted by us_g_bw

0

Votes
Not Reproducible
Hi, I am in Trial version of cc4+headshot2 start to learn the workflow before to buy.
I got an issue with headshot 2 when I activate the shape adjustement, impossible to make any morph changes with my mouse.
I can only modify the shape in morphs tab....More
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Submitted by belbachir.sofiane

7

Votes
Active
I would deeply appreciate being able to store my own custom export presets when exporting to FBX. Currently there are a few presets built in to CC4. This is helpful, but literally 100% of the time when I export a character to FBX, I have to make various other changes that are not stored in...More
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Submitted by dan.goyette

0

Votes
Not a Bug
To see the issue open up the latest version of CC4, pick a character, pick some clothes, go to edit mesh on any of these meshes, go to the sculpt mode, select the smooth brush, and start brushing over the top of the model. In some of the areas you will notice the topology start to kink at odd...More
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Submitted by LostBoys

0

Votes
Active
* New method: no matter how tangled hair/fur might be when users create it, this additional concept should be utilized to keep hair cards separated and properly weight painted when users are given the option to convert their models to cloth.
-Universal Hair Card Binding Process
*When the binding...More
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Submitted by Ascensi

0

Votes
Active
By default when editing meshes we are forced to see a wireframe overlay and we can't get rid of it just to display the model textured which is ESSENTIAL to examine the meshes to see and smooth/shrink texture warp - until now.
Please make this bug become a button for removing wireframe overlay...More
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Submitted by Ascensi

1

Votes
Not Reproducible
Hey,
so i tried to export my character and it failed over and over again. So i started to delete some cloth. I figured out it was a specfic cloth that forced the fail on my newest scene. However on the other scene it worked fine with the same cloth. So i tried to figure out what the difference...More
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Submitted by spaehling

0

Votes
Not Reproducible
your Packager does not push the package to the marketplace....More
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Submitted by Archimed Production
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