ALT+RMB refuses to map to zoom and instead maps to orbit, I've tried mapping ALT+MMB to zoom, and it orbits. I've tried swapping the MMB click and RMB click button configs on my Wacom Art Pen and problem persists. To reproduce, simply set the navigation preferences to the Maya preset, then...More
Most every other Mesh editing software allows you to switch between vertex selection and faces by simply converting the selection. For example, I want to make adjustments to a selection of verticies and then switch to edit faces WITHOUT having to reselect the faces. Calculate the veriticies...More
Customer Support advised me to report this here. This is a detailed report concerning Issue 11230 https://www.reallusion.com/FeedBackTracker/Issue/CC4-4-loosing-Base-Color-Maps-Items-turn-black-or-white First, customer support thought Issue 11230 could be solved by disabling Mipmapping, but...More
Trying to add the "Short Sleeve Slash Neck Top" clothing to my character and change the material. But only the materials: LS_Slash_Neck_Top_2K_01.iMtlPlus LS_Slash_Neck_Top_2K_02.iMtlPlus...More
We need the Ape Index info! When creating a character, it's crucial to grab a feeling of how well this person can fit into a certain sports type. For example, you would expect a person to be a good fighter or rock climber with his/her ape index > 1, the larger the better. Currently you can...More
You just closed out a bug report, where you've misunderstood the problem: https://www.reallusion.com/FeedBackTracker/Issue/Expression-Wrinkles-don-t-anti-alias-or-look-grainy-at-distance I apparently don't have the option to reopen that bug report. So I'm reporting it again....More
Adding first bone adjustment with "Proportion" method works fine (as described in manual), but when i try add another one (lets say add Head Right after Head Left) it wont work same way. After setting rotation of bone, then when closing "Proportion" panel, head is returned to default position...More
Apologies for the pic, she was clothed when I first tried this...I had updated to 4.6 as the hub directed me to do so. I changed the character originally to a CC3+ and thought that was the problem, as it came up with the request to use CC5. This happened when applying the toon female walk...More
I do not know if this is a bug, but it appears like one to me. When an imported character is too small (couldt find out from which size on) and you import another object, for instance an obj eyeball as accessory, them move it around, scale it etc. all over sudden the gizmo inverts intself...More