992 issues found

0

Votes
Active
As far as I understand there is only a "mirror copy" feature in the mesh editor that allows to symmetrize a character.
I would like to create corrective morphs and for this, I would like to have an actual mirror feature so that I can save the left and right side as corrective morphs....More
  •  0
  •  491
Submitted by Mikay²

0

Votes
Not a Bug
Overview:
I kept wondering why my character still has light on it, it has no illumination level, no glow, deactivated any lights, disabled IBL.
Tests:...More
  •  1
  •  491
Submitted by Ascensi

0

Votes
Active
I purchased about 46 items from the marketplace today and only 16 random items appeared in the Content Manager (New Purchase).
There was no way to make the rest visible.
Only when buying another single item from the Marketplace , and "clicking around" in the content manager the new items became...More
  •  1
  •  491
Submitted by K_Digital

0

Votes
Assigned
Steps to reproduce in CC4:
Load a new hair which has some morphs.
Activate and Set Conformable area....More
  •  0
  •  490
Submitted by 4u2ges

0

Votes
Assigned
Launch CC4.4
when it opens the popup message appears see attached
When i synch or refresh it seems to do 'something'...More
  •  3
  •  490
Bug
Submitted by Catpickle!

0

Votes
Assigned
You just closed out a bug report, where you've misunderstood the problem:
https://www.reallusion.com/FeedBackTracker/Issue/Expression-Wrinkles-don-t-anti-alias-or-look-grainy-at-distance
I apparently don't have the option to reopen that bug report. So I'm reporting it again....More
  •  0
  •  490
Submitted by dan.goyette

0

Votes
Active
Adding first bone adjustment with "Proportion" method works fine (as described in manual), but when i try add another one (lets say add Head Right after Head Left) it wont work same way. After setting rotation of bone, then when closing "Proportion" panel, head is returned to default position...More
  •  0
  •  490
Submitted by gavemoc865

0

Votes
Active
Hi!
I have issues!
- The Actor - character folder is empty...More
  •  0
  •  490
Submitted by szokekissmarton

0

Votes
Active
Hi,
While making characters, I Know that I will only work with symmetrical Morphs.
But I noticed that while using sliders, I have to constantly taking care about what the name of the slider is because I Have to Avoid Unsymmetrical modifiers,...More
  •  0
  •  489
Submitted by blackant

0

Votes
Active
On the page:
https://manual.reallusion.com/character-creator-4/content/enu/4.0/15_SkinGen/Basic-Concepts/Baking-All-Skin-Textures.htm
On step 3: "Execute the Modify > Bake All Skin Textures command."...More
  •  0
  •  489
Submitted by dave_872630