1079 issues found

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The toes appear to scale inconsistency from between the left and right. The issue is very small at first, such that few will ever notice it, but seems to increase exponentially over time. Eventually the problem can be seen in the mesh editor when you try to apply left/right symmetry....More
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Submitted by Mythcons

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Hey Reallusion Team,
in another topic i explained that i have the issue to reimport lots of custom cloth we created. i asked for renaming meshes. but there is also an alternative. after i reimport new cloth (with new names) it would be great, if i can place down the old mesh and just replace...More
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Submitted by spaehling

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New
Dear Reallusion Team,
we created a lot cloth and imported them into cc3. now we want to polish our workflow, back creating a packing script for our cloth inside maya. sadly we need to name all cloth the same.
to do this always on the right spot, it would be awesome if the cloth came out from...More
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Submitted by spaehling

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Active
Hey everyone,
always when i restart or reopen CC3 i need to set my personal export settings again and again. it would be awesome if the software keeps the export settings saved. or you can setup an export profile, you can choose and switch.
greets Spaehling...More
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Submitted by spaehling

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We export characters as FBX with .iMotionPlus files as animations on a regular basis for use in our application. Since CC3.2, some of the character parts have their spring effects baked into the exported animation, with no way of turning them off.
I've read that you can add an "off" key in...More
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Submitted by DialogueTrainer

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I am happy if ...
when I mouseover character and turn yellow, morph slider in modify tab also turn yellow.
Or...More
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Submitted by toshitaro

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Released
The Near and Far values for the Clipping Plane for the camera cannot be set independently. The Clipping Plane seems to have been added in 3.2.
The default is a range between 0.1 and 999.0. When changing one of the values, the other one follows. For example, when setting Far to 9999, the value...More
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Bug
Submitted by animagic

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Active
When using headshot plug in.
morphing face somewhere, menu indicator in right side, some visual icon is nice, but not enough to find attaching points, so,
Showing prompt something (maybe red point or red area) will help us...More
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Submitted by peasdesign

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This has been said before ( https://www.reallusion.com/FeedBackTracker/Issue/Separate-Head-Mesh-From-Body-Mesh-on-Export-for-Morph-Blendshape-Efficiency/1/head ), and upvoted multiple times - but there is no news.
There is a massive problem that blendshapes is on the whole body - when using...More
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Submitted by Attensi AS

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Active
I discovered the Hide Body Mesh tool not far ago and i love it. But sometimes i have the issue that some cloth front and back part are to different for the tool. open shirt as example. i would love to work on both frontside and backside if needed.
same belongs to the ass.
also i would love...More
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Submitted by spaehling