Hi and thank you for your help. I have installed the motion capture and faceware apps a couple times now and I keep getting the folllowing error – how do I get past retry? This is my second ticket in 4 or 5 days on this same topic with no reply....More
Hello, I'm looking to scale up some of the rendering i create from iClone and was wondering if a command-line interface for the iRay plug-in might be available. I wanted to divide out the mi files to a GPU cluster and run the iRay module on each in parallel. Easy enough to build the scripts...More
I have reported this as a bug but it was closed without recognizing it as a serious problem. this needs some serious attention Requests /Fix: 1. Disconnect the hips movement / rotation / tilting against the feet when foot / ground control is activated and using the gizmo (z) to drag the...More
Hi RL and Icloner, How can we convert a motionpath into curve Data? We tried everything but perhaps it is afeature for the next update? Is there a way to convert the path into curve-Data?...More
Doing some animations in iClone 7 designing characters in CC3 v3.44 and then, sending them to iClone v7.93 (pipeline). My project includes three characters, two of my own design and an actor core, all of them human. My human characters use the headshot plugin and Hair Builder and Professional...More
with a new update on my gpu's driver i got these error messages on iray's view log (for both iclone and cc3) i tried all the settings you provide on the manual but it doesnt fix. and the rendering process its very slow. it wasnt like that before on the previous version. please have a look...More
As I mentioned in the FeedbackTracker Issue #3790 ( https://www.reallusion.com/FeedBackTracker/Issue/iClone-runs-at-1K-on-4K-monitor ) the problems with 4K monitors still persist even after the "fix" in 7.3 Just to recap: iClone 6.5 to 7.1...More
start program. program initialises then a message appears "Character Creator has stopped working A problem caused the program to stop working correctly ….."...More