1662 issues found

0

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I tried to use crazytalk on my intel graphics card it runs fine how come iclone 7 doesn't ?...More
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Bug
Submitted by sriker.sj

0

Votes
Released
This character was appearing fine ever since I customized it up until the latest update, when the mesh faces became a mess.
When I first made it, I did reassign entire mesh to Body material so that I can control it's appearance better (it is supposed to be a ghost).
As I said it was appearing...More
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Bug
Submitted by 4u2ges

1

Votes
Active
Computer graphic motion is too predictable. There should be an easy way to add a touch of random motion to props, cameras, even avatars that could be used for camera shake, to make a car subtly vibrate while driving, or an avatar shake uncontrollably when he touches a live electric wire....More
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Submitted by gordryd

0

Votes
Active
Video
https://youtu.be/T4sTIAoKP_E...More
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Submitted by rosuckmedia

0

Votes
Active
Between Marmoset Toolbag and 3DCoat subdivision is fine/smooth. The model was painted with displacement within 3DCoat. The Z shapes only appear in iClone. The identical textures were used with all 3 programs....More
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Submitted by Ascensi

3

Votes
Active
Copy - paste or multicopy of characters and lights (everything in fact) would be of a great help....More
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Submitted by jjmantello

0

Votes
Closed
The option to select morph track is missing from the prop track selection menu. Ive tried with 2 different props both with a selection of morphs added using the morph editor and with an animation added using morphs. The animation works but uneditable....More
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Submitted by TheOldBuffer

0

Votes
Not a Bug
when I try to export to Omniverse it says the feature is only available in 3dxchange Pipeline. You can install it or purchase it. I had already downloaded Iclone 7 3dxchange v 7.81 Pro...More
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Submitted by asburn2

13

Votes
Active
When editing the collision shapes of an avatar in iClone, it can be a bit tedious to have to perform each edit twice (once for each side of the character). It would be nice to have a "Mirror Collision Shape" button to allow us to automatically duplicate & mirror collisions shapes (similar to...More
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  •  1264
Submitted by Hookflash

2

Votes
Active
The paint toolset from Character Creator for painting physics textures on Characters or objects in iClone can again become a big asset for fast animation reach technique. I do not come from an animating back ground but when I started to work with it I find the process of creating reach targets...More
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Submitted by Ascensi