1128 issues found

0

Votes
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After the new update to the latest version of iClone v8.6 none of the created files, up until today, won't open.
The program crashes at the 'Process to Render' stage while opening.
Everything worked fine before updating this morning. I already de-installed all Reallusion software and did...More
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Submitted by Smit_R

0

Votes
Closed
Hey,
I imported a mirror from blender and changed the surface of the mirror part to the reflection shader. Like in the online manual i have set diffuse and roughness to black but instead of seeing my character in the mirror it's just dark.
I tried the same thing with a cube from Iclone and...More
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Bug
Submitted by silver45345

0

Votes
Active
I have two legit accounts. One private and one owned by my employer.
Licenses are OK and paid for using each separate user account.
Shouldn't be an issue?...More
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Submitted by Cloudberrie

4

Votes
Active
Control rig for IK biped / humans supplied with iClone 8 is great,
this suggestion is about usecases where one wants to animate non-standard characters in iClone, examples
• Four-legged (or more) animals...More
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Submitted by per.furre

0

Votes
Released
NOTE: why is there no longer a bug tag? There are no General tags to choose from. This not a Pipeline problem, but I had to select something.
When placing an ActorCore character on a traditional (non-heightmap) terrain and then applying a pose or motion, the character's limbs are distorted...More
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Submitted by animagic

2

Votes
Active
There's being a recurring issue with Iclone -> Unreal Engine Workflow, since I started using this product, it's always popping in forums and discussion threads but there's no definitive answer, over the years the reallusion team has made decent strides to assist with this issues
i. Exporting...More
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Submitted by Joevolve

0

Votes
Active
As a VR / AR Studio we have a lot of interest in using our Azure Kinect cameras as a mocap tool directly integrated with Iclone8 - and we're wondering if it's in your pipeline to update the Kinect plugin to make it possible to use Azure Kinects as well?...More
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Submitted by Nelson111

1

Votes
Assigned
1st issue.
procedure:
1) create a cc3+ or cc5 character using CC 4.62 or CC 5 (bought recently)...More
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Submitted by primissimo

1

Votes
Active
First of all, we need WASD movement hotkeys like in Unreal Engine. At least it should be added as an option for those who want to use it that way. It really complicates the work.
Secondly, the development of Unreal Engine plugins.
Plugins that work better in old versions give worse results...More
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Submitted by yepkoo

5

Votes
Active
Breaking clips wont allow you to change its length afterwards as there are no animaiton data, only the last freeze frame
Steps to reproduce:
1. New project...More
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Submitted by martin.mejzlik