1128 issues found

2

Votes
Active
In addition to rubberized/elastic joints - when this becomes available we can think about assigning joints to particles with automatic/sticky assignment/dynamics to drive IK joint chains for more complex animations & simulation. Particles with physics to drive an elongated elastic/rubber arm...More
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Submitted by Ascensi

0

Votes
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After the new update to the latest version of iClone v8.6 none of the created files, up until today, won't open.
The program crashes at the 'Process to Render' stage while opening.
Everything worked fine before updating this morning. I already de-installed all Reallusion software and did...More
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Submitted by Smit_R

0

Votes
Active
I have two legit accounts. One private and one owned by my employer.
Licenses are OK and paid for using each separate user account.
Shouldn't be an issue?...More
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Submitted by Cloudberrie

0

Votes
Released
NOTE: why is there no longer a bug tag? There are no General tags to choose from. This not a Pipeline problem, but I had to select something.
When placing an ActorCore character on a traditional (non-heightmap) terrain and then applying a pose or motion, the character's limbs are distorted...More
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Submitted by animagic

4

Votes
Active
Control rig for IK biped / humans supplied with iClone 8 is great,
this suggestion is about usecases where one wants to animate non-standard characters in iClone, examples
• Four-legged (or more) animals...More
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Submitted by per.furre

2

Votes
Active
There's being a recurring issue with Iclone -> Unreal Engine Workflow, since I started using this product, it's always popping in forums and discussion threads but there's no definitive answer, over the years the reallusion team has made decent strides to assist with this issues
i. Exporting...More
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Submitted by Joevolve

0

Votes
Active
As a VR / AR Studio we have a lot of interest in using our Azure Kinect cameras as a mocap tool directly integrated with Iclone8 - and we're wondering if it's in your pipeline to update the Kinect plugin to make it possible to use Azure Kinects as well?...More
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Submitted by Nelson111

1

Votes
Assigned
1st issue.
procedure:
1) create a cc3+ or cc5 character using CC 4.62 or CC 5 (bought recently)...More
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Submitted by primissimo

1

Votes
Active
First of all, we need WASD movement hotkeys like in Unreal Engine. At least it should be added as an option for those who want to use it that way. It really complicates the work.
Secondly, the development of Unreal Engine plugins.
Plugins that work better in old versions give worse results...More
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Submitted by yepkoo

0

Votes
Released
Since update from IC8 .23 to 8.3 and CC4.23 to CC4.3 it don`t save images from the preview window of the Iray Render.
Storage option is only iMtlPlus. I know the iray has been discontinued but the thing is the features remain.
Unfortunately, I can't find a way to change this in the settings...More
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Submitted by DlaregVM