996 issues found

1

Votes
Assigned
Steps to reproduce:
- new project
- place an avatar at 0,0,0...More
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Submitted by Amper Sand

6

Votes
Active
Adding the Omniverse extension gives us the ability to export, it would be nice to go the other way.
USD does a better job of preserving textures than FBX or other formats.
The attached guitar is a free USD asset from Apple, that when I imported into Omniverse to take this photo looks perfect...More
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Submitted by Data Juggler

3

Votes
Active
Hey,
first things first, i know there is the free plugin "Camera Fly Through". It didnt worked out for me and others and i think this should be in inherited functionality. With new motion director and a large levels/scene/world, this would be an really useful feature. I spend lots of time...More
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Submitted by spaehling

0

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Active
I own Iclone7, CC7 so how do I upgrade without paying the full price?...More
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Submitted by clausbohm

0

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Released
It goes for both CC and IC. Not sure if it is a bug or it was done intentionally.
If intentional, I wonder why it was done?
Yes, Hair do not perform well when Soft vs Soft is enabled. But that is NOT the reason to disable it completely, when the hair is at the scene!...More
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Submitted by 4u2ges

0

Votes
Released
After the new update to the latest version of iClone v8.6 none of the created files, up until today, won't open.
The program crashes at the 'Process to Render' stage while opening.
Everything worked fine before updating this morning. I already de-installed all Reallusion software and did...More
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Submitted by Smit_R

0

Votes
Assigned
it works for a prop
i tried to apply some vertex animation to some parts of a non standard character but it doesnt import it
it shows that its been loaded but nothing happens, and the v.animation doesnt play as it should nor appears on the timeline...More
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Submitted by ahingel

0

Votes
Assigned
1. Add structure Excavator to scene from Physics Toolbox
2. CTRL-D to show dummies
3. Use any control to rotate part...More
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Submitted by RoughDude

0

Votes
Assigned
Unreal SK Mannequin exported from Unreal 4.26 as FBX, Imported into Iclone 8 and used Unreal skeleton conversion preset
Adjusting foot contact on either foot and the other foot starts to climb, see video "FootContact_Issue"
1. Load skeleton...More
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Submitted by doubblesixx

0

Votes
Released
Been trying to use Morph Creator for while now because I find it very useful towards creating tertiary/subtle animations. Unfortunately, in iClone versions 8.3, this feature is not working. Or unable to launch....More
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Submitted by BoChangles