Dear Reallusion team, As mentioned above, artifacts appear when material has opacity maps. I've tried it with all shader styles (Traditional, PBR, DigitalHumanShader) and it always looks like the image below. This makes it difficult for us to use volumetric lights as the results don't look...More
Good evening friends, I wanted to see if you guys would consider looking into Mocopi motion tracking system. I believe it would help many upcoming animators to get into mocap if there was a live link with iClone 8 software....More
hey, it would be great if support FACEGOOD [aka Avatary] on iClone as Motion Live gear for Facial Animations ... its definitely game changer ......More
Breaking clips wont allow you to change its length afterwards as there are no animaiton data, only the last freeze frame Steps to reproduce: 1. New project...More
Steps to reproduce the problem: 1. Set your Undo Times in Preferences to 100 for safety. 2. Spend all day tediously animating a project with tight deadline, saving your project throughout the day as you progress....More
- When the camera is in Orthographic mode, Zooming doesn't work. In fact, it seems to control the camera location instead. Works fine in Perspective camera. - Having the 3DConnexion control scrubbing on the Timeline is a nice idea, because it feels like a proper scrubbing controller, however...More
I would like to ask you to add mocopi to your list of motion action list softwares and suit ? He is an economic choice. It only needs an iPhone to capture the face and a glove to capture the fingers We can edit Sony mocopi movements directly in Rococo or Unreal Engine software. But all our...More
We need to update the cloth physics with ability to interact with the character body and not just collision shapes. Addtion we should be able to wight paint cloth for physic like we do weight painting for the bones....More
Acculips is great but the process is very tedious. For game development, the current process is extremely slow, especially when you have a lot of files. I would like to have a patch process feature that creates lip sync for all my audio files at once....More