I have an idea for iClone…I was thinking…what if Reallusion incorporates a text prompt that uses AI to animate characters and props then create motion clips based on the user’s text generated input then you can edit the animations from that point with motion editor or Accupose. I’m thinking...More
Dear Dealer, AccuLips is a wonderful tool, if you use audio files in English. Since its introduction I`m waiting for other languages support (Portuguese/Brazil inclusive), but until now, no joy. Acculips don`t even let me type characters as ~, ç, á or à. Recently I`m using the new TTS Open...More
i tried to use AccuPOSE (1.0.1126.1) after installing that on iClone (8.52.3526.1) but all of their menus are missing and does not working … even "About AccuPose" Menu!!...More
We need the option to batch export all motion clips for a selected character as individual .fbx files to make iclone viable in a video game pipeline. Currently each clip has to be selected, the animation range is then set to the clip, and then you can export it. It's a pretty painless process...More
I keep crashing after changes are made to my scene. Super annoying and I have spent a lot of money for this software to still be buggy for over a year now....More
The same mixamo animations were importing perfectly fine for me 2 days go, now when import the very same animations from the same downloaded files and from newly downloaded files they have these issues. Before every mixamo animation was importing perfectly, now every mixamo animation I import...More
I'm using a 27" 4K monitor. The scaling has always been an issue where's its massive compared to every other window and application I am using, but today it's just become absurd. I wonder if there's ever been any testing involved with iClone before release? The scale of the UI should be inline...More
Maybe its a bit of a streach but since Vroid is getting more and more popular, it would be cool to be able to import VRM files, instead of having to export them to FBX in blender, I think it would save a lot of time since you wouldn't need to re do a lot of things in character creator...More
In CC4 we can select to export only the motion as fbx. This reduces file size and makes animation authoring much more pleasant. Attached comparison of export options....More
The recorded animation in Unreal using Live Link and Recorder has some missing frames. Repro steps: - Live Link iClone scene with mutliple characters (we had 9 all also with props)...More