996 issues found

4

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Assigned
I am exporting a character to UE 5.3 and using Subivision Mesh.
If the subdivision Level is 1 or 2, then the character is successfully imported into the UE, but I see errors in the log, see file SUB12_Err.txt
If the subdivision level is 3, then the import into the UE ends with the crash of...More
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Submitted by smaga388

4

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Hello,
Someone had reported this as a bug earlier and it was ultimately marked as 'not a bug' by support. I just wanted to bring this conversation up again though, as unless I am missing something on my side it seems like a workflow flaw by not having the ability to bake reach targets from...More
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Submitted by hansolo007

4

Votes
Active
Hello, I have a suggestion. It would be helpful if users could color code the Motion Layers on the Timeline. An example is a user having the ability to right or left-click the name of the body part listed on the Timelines Motion layer (Torso, Head, LArm, RArm, etc.). Then a popup window opens...More
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Submitted by gamehatchers

4

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When making edits to our motion clips on the timeline. We would love to have the ability to define the play head with the left mouse button and then right-click the motion clip for the editor drop-down menu. However, we would love for the play-head to move or jump to the location of the mouse...More
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Submitted by HEAT_TEAM

4

Votes
Assigned
This happens in any project.
The motion blur seems to be compounding. This post has examples: https://forum.reallusion.com/525141/81-Motion-Blur...More
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Submitted by jesshmusic72

4

Votes
Active
The camera controls in iClone 8 and CC4 are very annoying to use because it will only orbit around my selection.
This makes sculpting mesh and animation frustrating.
Almost all 3D applications have this simple feature, but for some reason I can' find any option to orbit around my camera's center...More
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Submitted by Matt_Affirmer

4

Votes
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Hi,
Being able to display the motion trail of various controllers (or objects) will be a great addition to Iclone.
This simple feature helps tremendously to clean mocap or track the arcs on keyframed animation....More
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Submitted by SebEbz

4

Votes
Assigned
Each time you export a clip range to FXB, iClone creates a random clip name
- 2238476156608_TempMotion
- 2757059018416_TempMotion...More
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Submitted by Saeder

4

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Active
Control rig for IK biped / humans supplied with iClone 8 is great,
this suggestion is about usecases where one wants to animate non-standard characters in iClone, examples
• Four-legged (or more) animals...More
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Submitted by per.furre

4

Votes
Active
So for the life of me I cannot wrap my head around why we cannot import our own animation into the motion Director why there was no retargeting system included
Or why the only thing we can use in motion director are the packs that they sell for $100 each and they’re basically just the mixed...More
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Submitted by SapphireBlu