From the moment I started using iClone 8.61, the processing speed gradually slowed down, and every operation feels like it's in slow motion. It's puzzling because CPU load and memory usage barely increase. Restarting sometimes helps, sometimes doesn't. Here are my computer's specifications...More
Hello.. Im having issues with loading normal FBXs that were loading before the 8.61 update... every time i try to load a second fbx..it will crash... I have also had crashes when i want to simply align a bone to match the previous clip.. i cannot reproduce this one though.....More
When I work with CC5 or HD character, after few minutes PC starts laging, then totally freezes (hard reset is needed). Live link to Metahuman or exported fbx causes weird bones distortions (broken foot fingers, narrow shoulders etc) specs Win11, i9, RTX5090. 96 GB RAM (IC_8.6)...More
When I transfer characters with Unreal livelink, i get errors with the feet. If a character is wearing heels, the feet are deformed. If I livelink with a file made in earlier versions of Iclone, the bones are collapsed. I have to re-transfer them to make them work, but even still, if they have...More
Steps: Open a DAZ 3D G3 model in DAZ Studio and export out as .FBX Open character creator 4 or 5, then transform as a CC3+, bake the texture (the model and clothing is added to character creator) then send the model to Iclone 8....More
I had to downgrade from CC5 back to CC 4.6 due to the countless bugs; I also ended up uninstalling iClone 8.6, then reinstalling it. I open an iProject file in iClone without issue, then attempted to “edit in Character Creator” - I now get that same error “To edit CC characters, you need to...More
Look-at feature will not bake down eyes. It seems to bake down the head and body, but not the eyes. I have tried all ways of baking, I tried exporting a MotionPlus file, I tried "Flatten All Motion With Constraints" and I also tried dragging and dropping my character, and selecting "Bake...More
After updating to the latest iC8, every file I try to open up takes 20+ min to "convert data". Im not quite sure why I would need to convert anything created within iC8. I have hours of different mocap anim files created over the past 3 years. Will this happen every time I open any file...More
The failed to launch Morph creator error message happens even if I reduce the CC5 HD characters SubD to 0 as it suggests. Even If I Am using CC4 characters too that don't have SubD it says the same thing. Morph Creator is not working...More