It's near impossible to read your website. Just a tiny on/off button hidden in the Settings would be fine. Give your users the choice. You want to be entertainers, put it on YouTube. Or, build a new website for your users that can read. A few are left. Ever read a newspaper with a fly crawling...More
It would be nice to be able to save Visual Settings so that a creator can easily bring it to the next scene of a project. Also it would be nice to be able to save the setup a creator use for Rendering instead of having to reset up for each render....More
In Iclone 7, I could link a Camera to a Character’s Root Bone and it would link the actor’s position to the camera, no rotation. In Iclone 8, the position and rotation is inherited, so the Camera shows a jerky motion as it is linked to the actor’s position and rotation. I have none selected...More
Dear Reallusion team, The option in the face puppet motion tool to record it at 50% speed no longer works. Currently the only way to work around this issue is to set the timeline speed to a lower speed. I always record animations at a lower speed, so this is an essential option for me. Best...More
Especially when using CC4 characters the menu interface is almost unusable for managing assets. Apart from the fact that is opening on a different screen than the timeline is, you can only scroll through it with mouse wheel or keys but lot of time it gets closed unexpectedly. Also characters...More
The range is off by one. Let's say I've rendered frames 1-700 and then I want to render range 701-1400. When I set the timeline range to 701-1400, the plugin offers 700-1399, and I have to fix it....More
I have a scene and some accessories parented to the head no longer appear when the scene is fully loaded. It may have to do with clipping. The accessories do appear only if I move the camera back very far. I also noticed that if I port the character over to character creator and select the...More
When attempting to render either still images or animation sequences, pixelated dots appear on all my characters faces except when the camera is zoomed in. To replicate the issue, one would merely need to load a scene with any character, adjust the render settings, and then choose the render...More