1129 issues found

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Please can you make a toon shader material with outlines that we can apply to only the materials that we would like? so we can have further control on each material...More
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Submitted by ahingel

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When having volume light turned on and hits a character causes a ghosting effect. Tested in 8.12 and it is still there....More
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Submitted by 3dSphinx

0

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Not Reproducible
Sometimes the audio file, motion file and key status change after switching to each other
please fixed...More
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Submitted by bhulimathtekari

5

Votes
Assigned
Dear Reallusion team,
As mentioned above, artifacts appear when material has opacity maps. I've tried it with all shader styles (Traditional, PBR, DigitalHumanShader) and it always looks like the image below.
This makes it difficult for us to use volumetric lights as the results don't look...More
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Submitted by LABRATS

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Released
I use Accuface to capture a facial mocap from video. The eyes and eyelids are a bit out of sync so I go into the Curve Editor with those sampled to copy and paste from the left side to the right. As soon as I paste the keys, it crashes. This used to work for me in the past. I tried with the...More
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Submitted by meletis3d

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When I render it crushes after a few frames, talking to technical support confirms it might be the issue of memory leak or other resource problem that needed to be fixed on your side...More
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Submitted by DoronT770

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As much as I love all of the recent updates my pet peeve is every time I open the Edit Motion Layer panel in a new project I'm confronted by all the dots and 'bone display guides' that I never use. I find it extremely irritating that I have to turn these off to see what I'm doing.
Please make...More
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Submitted by Palmamultimedia

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Currently it's a bit frustrating when you align all the panels and save the layout but there is currently a label mismatch, if you choose "all panels" it should switch to all, not your custom layout and your custom layout should show in the list with a name you create such as *animation,...More
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Submitted by Ascensi

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I've presented the idea of creating presets for Characters that have cloned CC3+ bones such as leg, arm, neck/head and hand hierarchies so the body parts can be switched and accessed for mocap of complex characters. I hope Reallusion will adopt it and future proof it with AI video Motion Capture...More
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Submitted by Ascensi

2

Votes
Active
We really need the possibility to use the ‘look at’ feature not only with objects moving in iclone but also objects that are moving around in UE. Realtime. So please make the pipeline 2-way. This would be a game changer....More
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Submitted by Holger.Schwedt