hi , i have been trying import high heel shoes from DAZ via FBX into CC3 in their correct foot pose, but the shoes always import flat footed, which distorts the shoe, is there a fix to this please?...More
I create a character in CC3 latest using headshot and ultimate SkinGen, then go to File->Export to FBX. I choose the Unity preset. My unity project has the latest CC3 importer plugin. The character is imported more or less fine. However - as you can see in the attached image - there are two...More
Recently bought iClone 7 and CC3. iClone 7 works just fine, but not CC3. Everytime CC3 loads up, a white screen will appear in the center. Then, the program stops working and crashes. I have already tried re-installing, but the same thing always happen....More
Since the recent update to CC3.3 and the new CC3+ Bases I've found that some characters are not properly smoothed when converted to Game Ready meshes. This seems to badly affect CC3+ characters, slightly affects CC3 meshes, and oddly isn't at all a problem when creating a character using Headshot...More
in the same way we can use transformation for daz characters be able to use transformation also for CC fuse from adobe the current beta version and the 1.3 steam version, CC does have a awesome free library of cloths and acessories and it could be very helpfull be able to import that things...More
I'm getting pretty bad results anytime i use the transformer to import a daz3d base characters (only use daz for hair), save a custom hair template ad then load a CC3 character to apply that custom template. Any mesh that's not the standard cc3 meshes (I use tokomotion meshes) this issue occurs...More
I assume these are just not ready yet, and will be in another beta version. There are no Substance options to launch the Appearance Editor for a CC3 body mesh. CC2PBR and traditional work fine for CC2 characters....More