1077 issues found

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Since the recent update to CC3.3 and the new CC3+ Bases I've found that some characters are not properly smoothed when converted to Game Ready meshes. This seems to badly affect CC3+ characters, slightly affects CC3 meshes, and oddly isn't at all a problem when creating a character using Headshot...More
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Submitted by jerome.dipietro

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According to the CC3 manual, it should be possible to convert from CC1 avatars to CC3 avatars. The expected result would be a pure quad CC3 mesh (as shown in the first attached image); however, the actual result is a very dense triangulated mesh. To reproduce this bug:
1) Load a CC1 base avatar...More
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Bug
Submitted by Hookflash

0

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Active
I assume these are just not ready yet, and will be in another beta version.
There are no Substance options to launch the Appearance Editor for a CC3 body mesh. CC2PBR and traditional work fine for CC2 characters....More
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Submitted by Rampa

1

Votes
Not Reproducible
-Import any obj or through transformer , transfer weight skin and conform .
- save option grey out on custom
was working fin last night i'm in Europe...More
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Bug
Submitted by jackburton09_67

0

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Basic CC3+ male character w/o dress.
1. Activate the Skin Editor.
2. Switch to 4k texture maps....More
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Submitted by ryobg

0

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Assigned
When converting the Reallusion Cartoon Characters to Game Base, the blend shapes are breaking. The eyelids doesn't close all the way....More
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Submitted by Attensi AS

0

Votes
Released
If you import a DAZ G2 male or female into CC3 using the 'Transformer' function, the face bones are not aligned correctly.
The eye bone positions are set out of place. This can be manually fixed using the bone editor as shown at this forum post:
https://forum.reallusion.com/FindPost383934...More
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Submitted by 3dtester

0

Votes
Closed
The software always not responding, I have already reinstall it again or restart PC.
when the software show up it just direct told me not responding
plz help......More
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Bug
Submitted by Steven.Sin

3

Votes
Active
When making characters, custom morphs can be important for facial expressions. Right now, there doesn't seem to be a way to export morphs that's not in the "expressions"-setup, and the body/head morphs are not exported. It would be great if we could export morphs for the head/body, at least...More
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Submitted by Attensi AS

0

Votes
Closed
After using Create Morph Slider when closing CC3 it crashes.
Here is the post on the Forum
https://forum.reallusion.com/FindPost384646.aspx...More
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Bug
Submitted by duchess110