Please allow the option to use the RL Head pack (the 100 realistic faces) on a CC3 base character. It says it's currently not supported, but I would like to be able to utilize the realistic heads I paid for, with the new upgrade instead of being stuck using a CC1 character. EDIT: Although...More
The UV mapping gets screwed up with FBX export. I can provide samples, but it happens quite a bit -- the same avatar loaded into iClone (from CC3) is fine, but exported to FBX and then loaded into Blender or Anima shows the UV mapping is messed up....More
I believe this could be a known issue of the nvidia 3090 not working with IRAY. Please let me know how to fix this issue. I am using latest nvidia studio drivers....More
When exporting a character to FBX there are inconsistency between the Body mesh and the beards/brows items from Smart Hair. This occurs either while exporting to Blender or to Unity (I did not try other export method but I think it will be the same) It happens regardless if the Beards/Brows...More
All I did was update the software after a newly purchased license. I was able to run the software once then it would not open again after I closed that session. It does not show up in task manager at all......More
When converting some CC3+ characters to GameBase I get the error shown in the added picture. CharacterCreator: CharacterCreator.exe - Application Error The instruction at 0x00007FF7E4B35ED0 referenced memory at 0xFFFFFFFFFFFFFFFF. The memory could not be read....More