I updated to CC 3.4 and purchased additional hair content (Export version) 1) I can see new hair in the "Content" tab, but when I want to add an element I am navigated to "Smart Gallery" 2) When I click on CC3 Embed Hair I only see the prev hair not the new ones as shown in the video tutorials...More
Never had this level of issues with 3.0 builds but since I've updated, consent blue screen crashes! I was hoping that I could power through it. Hoping maybe it was just my GPU, CPU etc. But I never had ANY issues with Maya 2018, NO issues with The Outer Worlds game, nor ANY pc game I've...More
Clean install, first launch after acquiring package via RL HUB. I see the splash for a few seconds with "Loading..." in the bottom left and then it quits without any error. Not actually launched it successfully yet. Using Windows 10 x64. Contents of RLauncher.Log:...More
1. Create character base in CC3 then select GoZ to Zbrush. 2. Edit base mesh using Subdivide; Move; various brushes. 3. Delete lower subdivision levels....More
How can we import hair as an obj now? i tried also as an fbx but says that its missing the root bone. i dont know how to fix this? any suggestion? please help. thank you...More
It is a known issue with soft shadow, spot lights and spot shadows, where beam falling under blunt angle creates striped artifacts (there is an FT entry for iClone for this matter). But having this on a default project does not look good at all (see the screenshot) Please change spot light...More
I'm not sure when it started but this current build of CC3 crashes REALLY OFTEN, so much so that it has halted production on a project that I am currently working on. It seems to just crash at random points without reason. Has anyone resolved this issue?...More
the hair does not transfer the same if you play with the material in cc3 even if you bake it they are much beter if you use a preset color though. and why do most of the hairs have no physics preset ? and why does that not transfer over as before...More
Adding local move option would be extremely useful especially when modifying clothing. I really struggled and wasted a lot of time trying to move vertices in world move....More