1077 issues found

0

Votes
Not a Bug
1. Create character base in CC3 then select GoZ to Zbrush.
2. Edit base mesh using Subdivide; Move; various brushes.
3. Delete lower subdivision levels....More
  •  1
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Submitted by battlechaser78

0

Votes
Released
This is an elder bug, and it comes back in CC 3.1 (and stay alive in 3.11). You cannot simply save, you must saveAs everytime....More
  •  2
  •  1317
Submitted by Alexxander

0

Votes
Closed
Clean install, first launch after acquiring package via RL HUB. I see the splash for a few seconds with "Loading..." in the bottom left and then it quits without any error. Not actually launched it successfully yet.
Using Windows 10 x64.
Contents of RLauncher.Log:...More
  •  4
  •  1317
Bug
Submitted by molatov

0

Votes
Closed
Crashes on launching the installer. Uninstalled all RealIllusion products, used the driver cleanup tool, updated graphics card, still nothing....More
  •  1
  •  1316
Bug
Submitted by duane.rutkowski

0

Votes
Released
i created an avatar with cc3.11.2012.1 the when i try to open it cc2.3 opens avatar instead of cc3.11.2102.1.
crazytalk 8 also needs correction on opening cc [tries to open cc1.5]...More
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Submitted by Bellaire-Bob

0

Votes
Assigned
It is a known issue with soft shadow, spot lights and spot shadows, where beam falling under blunt angle creates striped artifacts (there is an FT entry for iClone for this matter).
But having this on a default project does not look good at all (see the screenshot)
Please change spot light...More
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Submitted by 4u2ges

1

Votes
Active
I'm not sure when it started but this current build of CC3 crashes REALLY OFTEN, so much so that it has halted production on a project that I am currently working on. It seems to just crash at random points without reason. Has anyone resolved this issue?...More
  •  4
  •  1308
Submitted by FallenNInja

0

Votes
Not a Bug
How can we import hair as an obj now?
i tried also as an fbx but says that its missing the root bone. i dont know how to fix this? any suggestion?
please help. thank you...More
  •  1
  •  1308
Submitted by ahingel

0

Votes
Active
Steps:
1.Create a new UE4 project.
2.Follow the correct procedure to register the plugin in your project. (use Auto Setup 1.11 for Unreal 4.26)...More
  •  1
  •  1305
Submitted by tkd.yoshioka

0

Votes
Closed
Is there anyway to adjoin to separate obj files once in CC3. I was having issues editing mesh - editing elements on shoes, so I modified the original obj file and exported two separate files (One Left Shoe & One Right Shoe) and imported the two files in CC3. Now when I get to the transfer skin...More
  •  1
  •  1304
Submitted by rodravian.murray