1077 issues found

0

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If i use a blend such as the Herculean Body that I believe comes from your anatomy pack, when it scales the character it pushes the feet below the 0 ground plane. It doesn't seem to correct for this. It also happened on another character where it reduced the character and the feet were floating...More
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Submitted by gio_taloscreative

2

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Assigned
Bottom line is, that Shoes (specially High Heels), which were created before the latest release do not fit/conform well and despite strong effort to fit them in CC, they require fitting, rigging and weighting all over again in an external app on a new CC3+ Base.
Trying to convert CC1/CC3 Base...More
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Submitted by 4u2ges

1

Votes
Not Reproducible
hi just tried my cc3 morphs on cc1 character base they work , but the eyes and mouth don't scale with the morph?...More

1

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be cool if you could add cloth dynamics like in marvelous designer so as the cloth falls right, coz at the mo cloth seems to be sticking to the mesh base....More

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I right click an image in my Explorer and drag it into my scene then select to create an ImageLayer.
Since all the money I spent on CC, Headshot and SkinGen still don't allow me to use a side view image to adjust my face to look correct it seems this is the only way to load in a side view...More
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Submitted by mybadstudios

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As Iray preview render uses screen resolution, it becomes difficult to use on a 40 inch 4K screen (3840x2160 is recomended settings).
This despite the fact that I reduced GI bounces two 8.
Would not like to reduce the resolution for all other programs....More
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Submitted by brand468

2

Votes
Active
Zbrush is very expensive and I would think out of the average users reach. Blender has a nice sculpting tool that could be an alternative (addition) to GoZ. If a pipeline where created in the same manner to Blender Sculpting as to Zbrush that would be very useful. Thanks...More
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Submitted by delebash

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So, I have transferred a character in clothing into CC3 and the IC7.3 and the right eye pops out the minute he moves. It would be fine for a horror film but I am previzing a musical....More
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Submitted by robbey10

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When I transfer models from DAZ to Character Creator, I always get seams. There seems to be a problem with the creation of the normal maps....More
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Submitted by Mikay²

0

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When working with layered elements, it's an issue not being able to select the underlying layers, as the hidden layer will still be selected. Having a "Hide/unhide all" would be great. This is especially a problem when working with hair....More
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Submitted by Attensi AS