1077 issues found

0

Votes
Released
Pics and detailed description is in the Beta forum in this topic: CC3 Eyes when Applying Game Single or Multi UV...More
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Bug
Submitted by OlanderDA

3

Votes
Active
When optimizing characters for re-use, having more than 20 layers is essential. When using characters for games, having the possibility to export one character mesh with multiple outfit that can be shown/hidden in prefab-stage is needed to save space and time. When being limited to 20 items...More
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Submitted by Attensi AS

0

Votes
Closed
I've been using CC for about 4 days with NO problems. Today, all of the sudden several entries in the MODIFY screen are now showing in PURPLE and when I move their "slide" the : "CHARACTER CREATOR" logo appears on top of the Character in use as if I was using a "trial" character or clothing...More
  •  1
  •  1179
Bug
Submitted by Sefardi

5

Votes
Active
A lot of CC3+ characters, when exported to FBX are not stable on the ground. They are either above or below ground in an A Bind Pose.
Many of them slide forward by Y. This cause some problems while modeling and importing modeled cloth or accessories back to CC. Specially when exported with...More
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Submitted by 4u2ges

0

Votes
Not a Bug
I am finally able to force Blender to pull the right maps, then I realized that my customized character has huge dents in the normal map that shouldn't be there. I have attached screen captures of how it looks in CC3.3 and Blender. I have also attached the offending normal maps. I tried to...More
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  •  1178
Bug
Submitted by path.to.the.future

0

Votes
Not Reproducible
Hi this little bug goes like this.
1. you are in headshot and have a head in the viewport of your char
3. you activate the sculpt morph tool and use the full head with more control points you see it on the char all points lite up when selected...More
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  •  1177
Submitted by hobbyuser3d

0

Votes
Active
According to my research on the subject matter, right now Blender is closing in on this particular niche of the rendering industry with their grease pencil tool and free plugins like BEER, which you can learn more about if you follow this link to the plugin's official website: https://blendernpr...More

2

Votes
Assigned
The game base model has some really ugly looking seams at the UV borders. This is caused by the exported normal maps. If you switch them off the diffuse looks fine. This is particularly noticeable around the arms. This occurs with any model converted to "game base" even custom sculpts.
Please...More
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Submitted by SecretAnorak

0

Votes
Assigned
Not really a *bug* per se, but he IS a Daz official shape (from Genesis 8), with many, many third party characters based on him, so it would be nice if he were supported.
https://www.daz3d.com/toon-dwayne-8-starter-bundle...More
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Submitted by Kelleytoons

0

Votes
Closed
i deleted and reinstalled it many times. Not opening
i did reset my PC. still not working
I paid 199$ when 8/29...More
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  •  1173
Submitted by qwer4745