When opening saved projects, some of the characters have massive bugs in the shader. Even if all the slots are filled and looks normal, The character looks completely off. If I reapply all the textures, it works, but it's very timeconsuming....More
Names of blendShapes do not match with ARKIT https://developer.apple.com/documentation/arkit/arfaceanchor/blendshapelocation/ As a result, the model does not work in ARkit...More
I've tried exporting poses with FBX problem Baked Poses (animation) don't seem to bake out at frame 0.. T-poses are the only default. exporting a pose as the default is ideal for painting in other programs.. it makes it easier to get into painting but also to go further and easily isolate areas...More
It would be great in the mesh editor, to be able to delete faces of clothing mesh. This way you could delete external pockets and straps. I purchased the Hansa jumpsuit from the marketplace. It has straps and a pocket on the shoulders and arm section that I was able to detach, but not delete...More
In nearly all softwares you use ALT+ left mouse button to orbit and the right mouse button then either to zoom or pan. In CC and iClone it is wrong. When I came from other softwares it's always hard again to remember that and not comfortable....More
Hello dear Reallusion I just saw an amazing feature to create 3d hair-cards from a photo and I believe it would make your headshot really the best. please consider adding that to your pipeline. I will put the link below for you....More
Dear Sir/Madam, Can an Amazon Lumberyard export option can be added to the FBX export menu in character creator 3 please? Thanks so much for your consideration, and the amazing character software....More