Dear Sir/Madam, Can an Amazon Lumberyard export option can be added to the FBX export menu in character creator 3 please? Thanks so much for your consideration, and the amazing character software....More
Hello dear Reallusion I just saw an amazing feature to create 3d hair-cards from a photo and I believe it would make your headshot really the best. please consider adding that to your pipeline. I will put the link below for you....More
The developer Alley has a couple of postings for Men's PBR Suits and a Toon one. When I use these, I always have to screw with the mesh because whoever did them put 4 buttons on the suitcoats. Nobody has 4 buttons on their suitcoats. Alley says she didn't make the mesh. I want to contact whoever...More
https://time-travel-rephotography.github.io/ Software must make use of the latest technological advances. CC3 and Headshot plugin must leave the hundreds of buttons and sliders for nit picking, rather improving upon a "less than 7 user mouse clicks" solution to arrive at an amazing (minimum...More
Hello, Meshes disappear when zooming. I have reduced the situation to a minimum: Create Accessory adds an obj- file to the standard avatar. After reading Opacity jpg or prn file the effect occurs. If you zoom in on the head of the avatar, more and more hair will disappear. The effect is not...More
I never used to have this problem, but lately, when I try to import my characters from daz3d, CC3 loads a previous character that I had imported, with the clothes, and then overlays the new character clothes on top, and the tongue sticks out of chin. I cannot seem to figure out the issue....More
Is there a way when exporting to epic ue4 or blender select which morph targets to export? When i exported a character into unreal engine, there is alot of morph targets which i believe are eye level stuff like tear duct, etc.. half of the morphs seem like for eyes, things i will not need....More
Since the update to 3.3 when ever a slider is operated under the modify panel, it necessary to have to press the X key to return focus. Prior to the update sliders could be manipulated without the rotational/pan/zoom controls losing focus and constantly needing reselecting....More