It is already possible to use the TrueDepth camera system of the iPhone for facial motion capture with iClone. For very realistic recreation of actors, a method of using the TrueDepth camera to build a 3D topology of an actors head would be an excellent extension of the Headshot plug-in. This...More
Specifically, characters that have custom morphs embedded in them. I "could" go into morph editor delete these custom morphs, and then it will convert, but I think the conversion should just remove the morphs automatically before it converts. It's a bunch of extra steps to do this. Also when...More
When I update the Category and refresh smart gallery, the content does not update. please help. I changed the Category to "full body" and it still remains under "Others" after saving and refreshing....More
Hi, We are currently using CC3 to make a mobile spec character. We have come across a quality issue with the resolution of the hair texture when it's been packed to one UV using the "All" option in the Merge Material (UV) tab on export. At the moment we have exported the hair item by type...More
When exporting FBX I am merging the textures but look at how small the head texture is compared to the say, the eye textures. Is there any control over how big or small a texture is mapped? I've tried uploading the head texture at 4000 pixels and the rest at 2000, doesn't work. I'm sure...More
Hello, Following the release of the Smart-Hair content (Prime Hairstyles + Hair builder) I'm really disappointed in the quantity of men hairstyles. Obviously there are more possibilities with women, but still the ratio is extremely low in terms of what is available for men characters....More
programı açıyorum ama ekran görüntüsündeki şeyi diyor ve sonra ok a bastığım zaman bi dosya kaydediyor belgelere sonra bişeyler yükleniyoor sonra kapanıyor cancel diyincede loading default project de kalıyor ve açılmıyor...More
Export a RTX real-time optimized CC character to Omniverse as USD. Open in Machinima. "User must manually reduce the opacity threshold value in eyelash’s material"...More