Import the character for Daz G8 Into CharacterCreator3.4 by Transformer(Both CC3+ and CC3 have been tried), Character's Eyelash cannot followower Eyelip well when Eyes Close. "Correct Eyeblink" connot fix this isuss....More
Hi, We are currently using CC3 to make a mobile spec character. We have come across a quality issue with the resolution of the hair texture when it's been packed to one UV using the "All" option in the Merge Material (UV) tab on export. At the moment we have exported the hair item by type...More
Specifically, characters that have custom morphs embedded in them. I "could" go into morph editor delete these custom morphs, and then it will convert, but I think the conversion should just remove the morphs automatically before it converts. It's a bunch of extra steps to do this. Also when...More
When I update the Category and refresh smart gallery, the content does not update. please help. I changed the Category to "full body" and it still remains under "Others" after saving and refreshing....More
Hello. I have a major problem when using any kind of animation that involves with shoulder and arm movements. Even when I use Morph Slider, the issue is still persisting. Please view the picture in the attachment....More
Hello, Following the release of the Smart-Hair content (Prime Hairstyles + Hair builder) I'm really disappointed in the quantity of men hairstyles. Obviously there are more possibilities with women, but still the ratio is extremely low in terms of what is available for men characters....More
I was wondering if there was a way to finely tune facial features like lips? I have a project where thin asymmetrical elderly upper lips are needed. Most people are not perfect as botoxed actors, so in need of more realism. Some sliders would be nice to achieve levels of asymmetry. See...More
When I say this, I'm talking about quadrupeds, birds and snakes. Right now, we don't have any of them and there are times when a generically animated animal isn't sufficient. I believe that Character Creator should apply it's benefits to non human characters as well. Give us a generic Bird...More