When I say this, I'm talking about quadrupeds, birds and snakes. Right now, we don't have any of them and there are times when a generically animated animal isn't sufficient. I believe that Character Creator should apply it's benefits to non human characters as well. Give us a generic Bird...More
Hello there, I'm having some problems with a coat that is also placed over the wrist. i attached a image. left is CC3 (where it looks like it needs to be) on the right is the export with the unity template (only happend with the unity template). both parts from the coat on the wrist are rotated...More
Hello. I have a major problem when using any kind of animation that involves with shoulder and arm movements. Even when I use Morph Slider, the issue is still persisting. Please view the picture in the attachment....More
FBX export to any tool target including Blender, Maya ect, fails to export certain long hair styles. Some shorter ones seem to be fine but not all. Steps to reproduce are 1. start CC3, with embedded female avatar...More
When exporting a character assembled from SmartGallery with settings Unreal and MergedMesh Material 1024 resolution, the program becomes unresponsive, waited over 5 minutes....More
I was wondering if there was a way to finely tune facial features like lips? I have a project where thin asymmetrical elderly upper lips are needed. Most people are not perfect as botoxed actors, so in need of more realism. Some sliders would be nice to achieve levels of asymmetry. See...More
See attached screenshot. CC3 crashed when I tried to set input image to none (ie I did not want to use a normal map) This has been happening regularly for the least week or so....More
Hello! I ran in unreal and found strange problems. The character's mouth can move and the head can rotate, but there is no facial expression. The eyes rotate with the head, not according to the real eyes....More