949 issues found

0

Votes
Not a Bug
1. Export character to Blender
2. Make some sculpting
3. When trying to export back to CC4, can't export becouse "no Fbx-key file"...More
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  •  834
Submitted by lxabro

0

Votes
Not Reproducible
I select my character or Body, then choose facial profile editor, then launch its GoZ option to sculpt faces but waits a few seconds, cursor disappears, then crashes. I'm using a custom created character, and I'm aiming to submit it to the Character contest.
I've used minimal mode on both...More
  •  6
  •  347
Submitted by Ascensi

20

Votes
Active
Hi, currently character creator is exporting to UE4 skeleton, it would make life a lot more easier for game developers if you give option of both UE4 & UE5 Skeleton, its a long due feature, it should happen now i had been waiting.
(p.s. Also, it would be wonderful if you can directly export...More
  •  6
  •  997
Submitted by speplworks

1

Votes
Not Reproducible
"fbx export failed" even with standard neutral base...More
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Submitted by PEACECITY

0

Votes
Assigned
Steps
1. Both character and clothing with physics enabled is set to self collision on modify tab ( to test cloth on cloth collision) -no rigid collisions enabled. In project settings, soft Vs soft collision is enabled.
I also have the shader set to quick just in case CC4 is struggling with...More
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Submitted by Ascensi

0

Votes
Not a Bug
When I used the PN3 mocap data I tried utilizing the auto import motion option in the CC4 program. The issue when importing the data is the shoulders are very squared. I used the PN3 profile. When I import my mocap from PN3s Axis studio to unreal engine however, the shoulders are perfect, which...More
  •  6
  •  751
Submitted by websites_899962

1

Votes
Active
Vertex assignment is like glue/weight painting - CC4/iC8 has cloth tracking and can be used to temporary glue your character's face vertex positions of from a preset you make identifying and covering the face area; lips, eyes etc so the points gets matched on another character's eyes, lips...More

0

Votes
Released
I have been experiencing a lot of issues when using transformer with Genesis 8 figures and CC4. I have saved screenshots that detail what I am experiencing and I will try to explain the issues as best I can.
It is worth noting that I am not getting these issues using CC3 and the same FBX...More
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  •  3142
Submitted by Maynard

25

Votes
Active
We need the ability to create and import morphs in the Character Creator 4.x software:
So we need this for:
1. custom characters...More
  •  6
  •  1487
Submitted by Metrantor

0

Votes
Released
Control Rig for UE 5.6 doesn't work properly and has apparently been broken for over a month based on some other posts I've seen.
The right hand is broken as well as I think possibly some other aspects of the rig.
Here is my post:...More
  •  5
  •  121
Submitted by disastorm
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