949 issues found

0

Votes
Not a Bug
To quickly replicate:
1. Load CC3+ Neutral base in CC4
2. Export to FBX (I use Blender profile)...More
  •  4
  •  797
Submitted by 4u2ges

0

Votes
Released
I exported a turkey from DAZ with morphs and animation. I used FBX. I imported as a creature. I can't find any morph sliders for the turkey. The animation was also missing. I had to import the FBX same file as an animation in order to get the animation to work.
I also tried to load a genesis...More
  •  4
  •  1171
Submitted by animatedbeing

0

Votes
Released
Everytime I click to open the software it gives me this error....More
  •  4
  •  1788
Bug
Submitted by hi_734365

0

Votes
Released
Creating a Headshot character results in a watermark in some cases.
Steps to reproduce:
1. Launch Headshot and import a face image....More
  •  4
  •  2377
Submitted by animagic

0

Votes
Released
After importing custom FBX as accessories the object cannot be moved (because no translation gizmo showing up) and deleted and the modify option is also limited there's no transfer skin weights only edit mesh and accurig. if this is a bug please responds because my workflow is mainly using...More
  •  3
  •  454
Submitted by markwong

0

Votes
Released
After the new update to the latest version of iCC4 v4.6 none of the created files, up until today, won't open.
The program crashes at the 'Process to Render' stage while opening.
Everything worked fine before updating this morning. I already de-installed all Reallusion software and did a...More
  •  3
  •  464
Submitted by Smit_R

1

Votes
Active
CC3 works fine. cc4 is suspended.
For my computer;
open CC4...More
  •  3
  •  95
Bug
Submitted by atmuc

2

Votes
Not Reproducible
The jaw morph target is working fine in character creator 4, but all of the jaw morphs in unreal 5.5 are not working correctly.
I have followed the plug install guide for unreal 5 and every export tip I can find but nothing is working....More
  •  3
  •  266
Submitted by JadeGear

0

Votes
Not Reproducible
Very simple:
1. Install the Blender Pipeline from the hub
2. Open CC4 Trial to see it hasn't loaded the addon at all...More
  •  3
  •  425
Bug
Submitted by aegisstreaming

0

Votes
Fix In Review
HI there,
This is the third time this has happened, all with different versions of this one character I'm creating. I've been going back and from Blender via the plugin, and it will be fine for let's say 6 times each way. Then, I'll open the CC4 project file and boom! watermark.
Once it's...More
  •  3
  •  264
Submitted by 3DChick
1 ... 5678 9 10111213 ... 95