It takes over 30 sec or more for most characters to initialize the Preview or Export. Used to be just a second or two. And this is true for iClone as well....More
This issue has been noted by another in the forum - and that person has equipment far newer and more powerful than myself, so OS and gear are NOT the issue, which is: If using 'rear hair', see attachment, then the scene will not render in .mp4 or .avi. Remove said item and it renders fine,...More
I'm running the Character Creator Auto Setup for 3DSMax 2025, under the tab of Body Rig, with the Biped rig option checked, and every time it gets stuck with this error I can't get passed. This is from the listener: ---------------- Traceback (most recent call last):...More
I am a man from South Korea, an East Asian, and genetically a Sinodont. I used the trial version of this program to create illustrations on the theme of various Asian ethnicities. The templates only include Anglo-Saxon Caucasians. I thought it would be possible to represent Sinodonts, Sundadonts...More
I've suggested this idea in an earlier FT post but you've since added more compatible and worthwhile technology like AI Headshot and the Wrinkle System so I am pointing out the existing tech you already have to make this possible. A superior product catered to every unique users face for...More
When I export through Omniverse Connector cc4 crashes about 15% into either export or send to server and you have to restart cc4 I have taken the same file exported to IC8 and then sent it through IC8 omniverse plugin to omniverse with no problem. Thanks...More
The hub downloads the software and at the end of the download, it tells me, that the download was incomplete. It suggests to download again and at the end of the download it tells me the download was incomplet, again. It's a loop and I can't install CC4 on my PC....More
Look the two images below. The second one is what the character looks like in cc4. The second image is after I have created the fbx file using cc4. No morph(smile). Using 4.53. unreal engine ue55. A 3d person shooter game....More
I am using CS4 and Camilla as the character. I added different clothing to her. shirt, pants and jeans. the goal is to merge the materials of the 3 items of clothing and then merge the mesh to one mesh. and merge the materials of the body parts of camilla together and merge them to one mesh...More