Hello, when activating the "Edit Mesh" or "Skin Weights" function, the subdivision is reset, which is why the objects become low-poly. After that, the "smooth mesh" item disappears. This happens in any projects....More
just wondering now that CC5 is imminent, is there any chance or have you implemented creating morphing sliders for imported creature characters, would it be possible to do so please 🙏?...More
Hello, on WIN7 using "Reduce Idle Load" produces window smearing like shown in the image attached. This goes away only when clicking one ore more times on the CCC4 background. Wonder if this could be fixed with a different driver setting ? My system requires 417.71 for certain reasons. This...More
I can create a body motion with facial animation in iC8 and then use it in CC4 but that doesn't help because I'm trying to create and test custom facial expressions. So this is strange that we can use the facial editor with an existing animation in iC8 but not in CC4. I'm using spring effects...More
I export a character for unreal engine and when I import it into Unreal the mesh gets totally messed up. See pics. I have tried selecting different skeletons that were available and different versions of unreal. 4.26 to 5.1...More
Same goes for the cloth. This should not be happening. Please revert back and preserve physics tab, all settings and weight maps for accessories!...More
It takes over 30 sec or more for most characters to initialize the Preview or Export. Used to be just a second or two. And this is true for iClone as well....More