Hello, i was wondering if there is a possibility of a future upgrade to the plugins that would support mac computers just for opening projects with characters. If we share a project with mac users unreal projects with a character refuse to open, in unity they do open (we prefer unreal) but...More
"Compared to CC4.62, loading actors (particularly those with heavy clothing) takes over three times longer (more than 2 minutes)." "While CC4.62 accelerated loading after the first instance, CC4.63 consistently takes the same amount of time as the initial load, regardless of attempts." Considering...More
If users create bones with custom names intended for Spring Physics, perhaps a one button import from unused to used and applied to the spring joint group named after either user created group name or it automatically inherits the name from the prefix or suffix. This will help accelerate setting...More
I've had to use this shader on other body parts for additional controls. At least unlock this shader in CC4, currently we can't edit the SSS textures or parameters. I've had to change the shader to another then make it go back to be able to make changes but you loose maps when you do this...More
Hi, I haven't been able to use the goz function normally for some time now. when i try to send mesh i get error saying something about microsoft visual studio c++. I can fix this error by renaming the subtools to something very simplistic like "aa" "BB" and so on. However, this solution is...More
CC4 gives me this error when trying to reimport a facial morph this happens when using GoZ AND GoZ All I have tried uninstalling and reinstalling both Zbrush and Character creator 4...More
The Skin Color Material Color Adjustment is not fully Artistically intuitive for consistent replicable skin color creation or creating colour specifically informed by other coloring apps. I have also searched documentation and failed to get more information on controlling this to get good realistic...More