992 issues found

0

Votes
Not a Bug
I've noticed that when Expression Wrinkles is turned on, characters' faces look extra grainy/noise when I'm moving around in the viewport in CC4. It's a bit subtle, so it's hard to show extremely clearly. But here's a video where I'm toggling Expression Wrinkles. You can see how grainy it looks...More
  •  2
  •  534
Submitted by dan.goyette

0

Votes
Active
Hello,
I use HeadShot 2 mesh a lot and have made an observation.... ( see attached image)
Thanks....More
  •  0
  •  534
Submitted by mhouse777

2

Votes
Active
Fbx exporting is not working with Blender or Maya settings but working with Unity settings preset....More
  •  0
  •  534
Submitted by rameshchandra

1

Votes
Active
Example:
Steps to reproduce this error:
Launch Character Creator...More
  •  0
  •  534
Bug
Submitted by jovihengzh

0

Votes
Active
I changed my IClone software on my new computer and I deactivated my old PC IClone account now it's not installing on new pc...More
  •  0
  •  533
Submitted by Vicky Torrie

0

Votes
Active
I'd like to see CC retain a Headshot model's hairstyle. To some degree, depending on the model, it does. But for most others, it doesn't. Perhaps some feature added to the one that lets you check the photo accuracy/comparison. It does "ghost-show" the hair, Maybe a feature that allows CC to...More
  •  1
  •  533
Submitted by JasonWynngard

0

Votes
Active
Hi!
Two humble suggestions:
1) One checkbox to be able to either take away all the props, or to select them, at once, from the timeline; as well as one for the characters with the same functionalities.
2) A slider to be able to see the anim at several slower paces; beyond the fact that there...More
  •  0
  •  533
Submitted by Imsoft

0

Votes
Not Reproducible
Click goz to successfully enter zbrush, then edit normally, and then click goz back to cc to update. There is no error, but the model has not changed. The model before modification is not the model modified in zbrush....More
  •  1
  •  532
Submitted by BytedancePST

1

Votes
Assigned
Hello, there is a bug in CC when using a custom T-Pose with custom clothing.
If I transfer and edit those weights to be correct and then try to use any of the morph sliders to make any changes to my character, the clothing gets messed up.
An easy fix for this would be to convert the clothes...More
  •  1
  •  529
Bug
Submitted by meletis3d

0

Votes
Active
Problem: For the longest time, the mirror option in CC4 had been mirroring the weights to the other side of the model on a bone that is either designated as left or right.
Solution: It makes more sense if you make mirroring to opposite bone default (if the bone is named left or _L or _Right...More
  •  1
  •  528
Submitted by Ascensi