992 issues found

0

Votes
Active
I would really like to see an Import-Function for the new Meta Movement SDK (Maybe inside of the CC4 Plugin of unity). You have to do a ton of work to make an imported CC4-Characters work with the new movement system....More
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Submitted by jan.van.hammer

0

Votes
Closed
Hello,
i make a update cc4 and after
apparition of water tag iray when render in IRAY....More
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Bug
Submitted by christophe_cahon

0

Votes
Released
https://youtu.be/SPhmNjd6jhE
CC4.5 (including the patch that was released today (26th Sept)
Please see video...More
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Submitted by Mike_1

3

Votes
Active
[X] Advanced Material Merge
List all meshes/sub meshes in a table, in the second column you write the merge name, all meshes with the same "merge name" get merged, pass info to InstaLOD, simple as that...;-)...
________________________________...More
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  •  544
Submitted by anders_187857

1

Votes
Active
It would be awesome to have the cloth and or hair Physics activated when posing.
The clothes looking awesome when animation is running, but when posing to just create images they look like they are made of cardboard, stiff..not dynamic at all...it does'nt justice cc4 and iclone8 at all.....More
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Submitted by erich mestriner

0

Votes
Assigned
The problem I am currently having using Character Creator4, is that I started this character in CC3 using Zbrush pose link, I updated to CC4 on a different computer with out Zbrush on it, and now I am trying to realign my mesh after broken parity, I have done my best to realign the fbx assets...More
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Submitted by jadedyolk

0

Votes
Released
Hi, during a character test upon merging materials, the character glitches out even though the skin weights were working before (tested with anim). Please look at this bug and provide a solution....More
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Submitted by office_627669

0

Votes
Not a Bug
To see the issue open up the latest version of CC4, pick a character, pick some clothes, go to edit mesh on any of these meshes, go to the sculpt mode, select the smooth brush, and start brushing over the top of the model. In some of the areas you will notice the topology start to kink at odd...More
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Submitted by LostBoys

0

Votes
Not Reproducible
There seems to be a random bug around Accurig. I rigged this char several times in result hand bones and legs werent moving.
I saved the char several times and loaded it back into CC. Then overworked the bone positions in Accurig several times but without
success. Then suddenly after another...More
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  •  542
Submitted by K_Digital

0

Votes
Active
I would like to have an editor that allows me to create corrective morphs and try them out live by moving the bones.
It would be great if I only had to do one side and the editor would create the other side automatically....More
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  •  542
Submitted by Mikay²