I would really like to see an Import-Function for the new Meta Movement SDK (Maybe inside of the CC4 Plugin of unity). You have to do a ton of work to make an imported CC4-Characters work with the new movement system....More
[X] Advanced Material Merge List all meshes/sub meshes in a table, in the second column you write the merge name, all meshes with the same "merge name" get merged, pass info to InstaLOD, simple as that...;-)... ________________________________...More
It would be awesome to have the cloth and or hair Physics activated when posing. The clothes looking awesome when animation is running, but when posing to just create images they look like they are made of cardboard, stiff..not dynamic at all...it does'nt justice cc4 and iclone8 at all.....More
The problem I am currently having using Character Creator4, is that I started this character in CC3 using Zbrush pose link, I updated to CC4 on a different computer with out Zbrush on it, and now I am trying to realign my mesh after broken parity, I have done my best to realign the fbx assets...More
Hi, during a character test upon merging materials, the character glitches out even though the skin weights were working before (tested with anim). Please look at this bug and provide a solution....More
To see the issue open up the latest version of CC4, pick a character, pick some clothes, go to edit mesh on any of these meshes, go to the sculpt mode, select the smooth brush, and start brushing over the top of the model. In some of the areas you will notice the topology start to kink at odd...More
There seems to be a random bug around Accurig. I rigged this char several times in result hand bones and legs werent moving. I saved the char several times and loaded it back into CC. Then overworked the bone positions in Accurig several times but without success. Then suddenly after another...More
I would like to have an editor that allows me to create corrective morphs and try them out live by moving the bones. It would be great if I only had to do one side and the editor would create the other side automatically....More