276 issues found

0

Votes
Assigned
Open CC5
Choose the Toon Neutral character
In the Material tab of the Modify Panel select the CC_Base_Body material...More
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Bug
Submitted by Ryan Hayle

0

Votes
Released
The corrective blendshape "DimpleR_JawOpen" activates the eyebrow in the _HD_Neutral_F HD Facial profile. The left side of the face does not do this. It appears to be a bug. Screenshot attached. This only effects the HD Neutral Female profile specifically.
I'd appreciate it if this could...More
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  •  254
Submitted by lecomte_555962

0

Votes
Released
Hide some toolbars.
(Save Layout)
Close program...More
  •  1
  •  244
Submitted by Nixahnung

4

Votes
Active
Dear Reallusion Development Team,
I am writing to request the addition of a Body Blendshape (Pose-Based Morph) feature in Character Creator 5.
Currently, users can create custom morph sliders manually, but there is no built-in system for generating pose-driven body blendshapes, such as muscle...More

0

Votes
Not a Bug
When I click the option to load a cc5 base character it loads up a cc3 base plus without a texture....More
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Submitted by LastSaveSurvivor

0

Votes
Not Reproducible
after creating the character, when I start adding animation or send it to Iclone8 the character's head and hair shrinks to half its size compered to the rest of body and clothing...More
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Submitted by ma1wa2kep3

0

Votes
Active
When exporting and FBX with textures, only the head has a SpecMask included. Can you include the exports of this mask for the rest of the body?...More
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  •  281
Submitted by frederikheyman

0

Votes
Not Reproducible
Hello, I’m following this tutorial on how to upgrade a CC3+ character to a HD character in CC5 :https://www.youtube.com/watch?v=Izt6hmVYyow&list=PLNV5zSFadPdmXrhTkDeZWEYhyYgj-aLGg&index=3
I have a CC3+ character that I created in CC4, and when I hit the subdivide button the mesh is properly...More
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  •  208
Bug
Submitted by Nehon

0

Votes
Active
Would be nice to add into character creator a rig to animate both the face expressions and add custom face designs with eye and mouth movements and body movement to Lego minifigures, so they can move like in Lego movies.
right now to do a animated Lego figure scene you have to jump between...More
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Submitted by redtracer

0

Votes
Active
Greetings,
I’ve been struggling with optimizing my NPCs while maintaining good texture quality. To address this, I considered merging the body materials while keeping the head separate. However, when I attempt this, only CC_Base_Body appears in the list, and I’m not able to choose which body...More
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  •  215
Submitted by apps_589980
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