283 issues found

0

Votes
Active
After 5.05 update, CC5 opens and immediately closes - has happened 3 times in a row
It does this opening from the Hub and my desktop shortuct...More
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Bug
Submitted by AncientWire

0

Votes
Not Reproducible
Maya Script editor error message is as below
import sys
path = 'C:/Program Files/Reallusion/CC Auto Setup for Maya 2025'...More
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Submitted by keith_052606

0

Votes
Not Reproducible
I am able to set the "EE" sliders, but CC5 won't allow me to set the rest. When I choose the proportion editor the bones don't appear. also soon after the program crashes on me. This feature is very much needed for me and my team to effectively move ahead. Thank you in advance for solving this...More
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Submitted by harold.blender

0

Votes
Active
Hello,
I attatched some images of the problems I'm facing recently.
"neck_mesh" - This happens with all imported HD Characters from CC5. It extends over the back of the head to the top skull. Only the Face region down to the chin and the rest of the body have the correct textures applied to...More

1

Votes
Active
Summary
Custom morph sliders created with Create Morph Slider eventually begin displaying the "Need Pack" status despite never being intended for Marketplace distribution.
Observed behavior...More
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Submitted by beforetheballoon

1

Votes
Active
ummary
CC5 is intermittently baking active morph sliders into the base mesh without user intent or notification. The behavior is inconsistent and appears to be dependent on the character's internal state rather than a specific action.
Expected Behavior...More
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Submitted by beforetheballoon

0

Votes
Assigned
I used GOZ to dress a CC5 character and edit the outfit.
A warning message appears when I import it into ZBrush, and CC5 crashes when I try to import the model back into CC5....More
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Bug
Submitted by iron001

0

Votes
Assigned
Description:
We can no longer import any CC4/CC5 characters into Unreal Engine. This includes characters that previously imported without issues.
How it started:...More
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Submitted by hx.domain.0

0

Votes
Released
When I use the “UV Transfer” tool in “Skingen Tools” to apply a Daz “Head” texture to the ‘G81F_BackSkull’ part of “Daz G81_F,” the textures inside the mouth and eyes look distorted.
Here is a screenshot of the screen I was working on.
eye...More
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Submitted by iron001

1

Votes
New
When I adjusted the front-facing face in “Head Shot 3” using “Refine Face (Front),” the face ended up looking strange. Here is a screenshot from the video of me actually performing the operation.
https://www.youtube.com/watch?v=2P-B-Hk5reM...More
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Submitted by iron001
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