1662 issues found

0

Votes
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The morph feature present in iClone is intuitive and great as-is
However, it would be very useful to be able to use clips—like the motion clips, expression clips, for morph keys as well
I ask that the iClone developers consider implementing this, thank you for your time and consideration...More
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Submitted by per.furre

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Votes
New
There should be a way such that, if you have only certain joints selected, that when you apply poses or imotions to the avatar it will only apply to those joints. This makes use of animation libraries so much more modular....More
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Submitted by davidmaximo

4

Votes
Active
Hello,
Reposting from the forum at Peter's suggestion.
Wicked Engine is an open source real time ray tracing game engine that also allows using their code for the render engine only, to be used in other software...More
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Submitted by planetstardragon

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Votes
Released
Every wave strength is grayed out except Deep Flow, even after I have uninstalled it twice....More
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Submitted by Sunrise765

0

Votes
Released
Irving 8/30/2020 6:28 PM (UTC)
When you add an avatar character (example) Chubby, Stretchy, Obama, Sanders, and click on the red record button, the button does turn green but when you drag the green control indicator in the control panel to activate the expressions, the character stays the...More
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Bug
Submitted by maleenagabe

0

Votes
Active
hi there , please we need a new plug-in for generating a world or a terrain like (cities skylines) you are developed the characters now its time for change the terrains .
thank you....More
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Submitted by WOUNDER

1

Votes
Active
When using IRAY Preview the window pops up at different positions on my monitors. I use 3 monitors with different resolutions. Even if I disable one monitor it is not sure, where the prview window appears. But more important: The title bar is often out of scope so that i cannot reach it to...More
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Submitted by tkaefer

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Votes
Assigned
Hi, i have tried animating with the attached beard, it failed to move correctly with face key. Face puppet was animating correctly. It was skin weighted to the upper and root jaw.
btw the search of "jaw" in skin weights in cc3 failed to get the result "upper jaw"....More
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Submitted by Procrastinator

0

Votes
Closed
Character transferred with LiveLink plugins for UE4_25 has no associated material. After shading, the character is black. See attachments....More
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  •  901
Submitted by psnehota

0

Votes
Closed
To Rampa from
Technical Support Reallusion Inc.
Status: Closed Date: 03/27/2020...More
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  •  900
Submitted by Izzy Seriass