The morph feature present in iClone is intuitive and great as-is However, it would be very useful to be able to use clips—like the motion clips, expression clips, for morph keys as well I ask that the iClone developers consider implementing this, thank you for your time and consideration...More
There should be a way such that, if you have only certain joints selected, that when you apply poses or imotions to the avatar it will only apply to those joints. This makes use of animation libraries so much more modular....More
Hello, Reposting from the forum at Peter's suggestion. Wicked Engine is an open source real time ray tracing game engine that also allows using their code for the render engine only, to be used in other software...More
Irving 8/30/2020 6:28 PM (UTC) When you add an avatar character (example) Chubby, Stretchy, Obama, Sanders, and click on the red record button, the button does turn green but when you drag the green control indicator in the control panel to activate the expressions, the character stays the...More
hi there , please we need a new plug-in for generating a world or a terrain like (cities skylines) you are developed the characters now its time for change the terrains . thank you....More
When using IRAY Preview the window pops up at different positions on my monitors. I use 3 monitors with different resolutions. Even if I disable one monitor it is not sure, where the prview window appears. But more important: The title bar is often out of scope so that i cannot reach it to...More
Hi, i have tried animating with the attached beard, it failed to move correctly with face key. Face puppet was animating correctly. It was skin weighted to the upper and root jaw. btw the search of "jaw" in skin weights in cc3 failed to get the result "upper jaw"....More