1662 issues found

0

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When I try to animate morphs via Live Link I get an error. "(01) Uprade your code. Curve element data have changed from previous frame."
It would be cool if we could animate the morphs of clothes such as those that we import from DAZ....More
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Submitted by Mikay²

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Released
Every wave strength is grayed out except Deep Flow, even after I have uninstalled it twice....More
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Submitted by Sunrise765

4

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Active
Hello,
Reposting from the forum at Peter's suggestion.
Wicked Engine is an open source real time ray tracing game engine that also allows using their code for the render engine only, to be used in other software...More
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Submitted by planetstardragon

0

Votes
Closed
Not sure this is a bug but...
I have only two planes and an animated object (drone with subprops).
Project total 58000 poly....More
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Bug
Submitted by toystorylab

0

Votes
Active
Hello
I suggest reallusion to create a plugin for terrain import.
When I create a terrain with software like earth sculptor or world creator, it looks nice from far view. But in a close view, the textures are ugly......More
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Submitted by evidanse

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Perhaps a simple checkbox in the material area "Enable Looping" would assign the textures to a different timeline system whereby each texture slot can have its own adjustable timing.. Once looping has been enabled and the character or object exported as FBX/Obj /Unity/UDK the texture channels...More

1

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Dear Team Reallusion Developers,
It will be great to have a Hair Creation and Grooming feature in HeadShot.
Thanks and Regards...More
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Submitted by uvz

0

Votes
Not Reproducible
Im facing this issue when I started transfer file to the unreal engine through iclone...More
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Submitted by saravanamuthusha

0

Votes
Not a Bug
Since last night iClone doesnt play sound neither the viseme lyrics.
i can hear sound from any other app on my pc.
i restarted iclone and my pc but it still doesnt working...More
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  •  864
Bug
Submitted by ahingel

3

Votes
Active
As many know USD is rapidly gaining momentum as the choice means to move between the various applications in a 3D design workflow. This was a format that was created by Pixar and is now avaialble to the wider community. It has been implemented in NVIDIA's new modelling tool while import and...More
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Submitted by trianimate