1662 issues found

0

Votes
Not a Bug
On the previous versions we could save custom heads on iclone
but we cant anymore. the button to save the head is greyed out, you cant press it anymore...More
  •  1
  •  881
Submitted by ahingel Sep 21, 2020

0

Votes
Released
When I moved my custom content (specifically iAvatars) from the custom pack to a pack I made called Characters the files got mislabeled. It appears as though the files got named the wrong names but the data did not get overwritten.
This happened when I selected multiple Avatars from the custom...More
  •  2
  •  880
Submitted by ckalan1 Jun 2, 2021

0

Votes
Not Reproducible
Im facing this issue when I started transfer file to the unreal engine through iclone...More
  •  3
  •  880
Submitted by saravanamuthusha Nov 24, 2020

0

Votes
Active
Hi Devs, just giving feedback on the Smart Gallery content uploader which brought a lot of confusion and stress about how I could use it in the future for my uploads, I was feeling reluctant to use it thinking I would make a mistake or where do things go etc why? because of redundant labels...More
  •  0
  •  879
Submitted by Ascensi Sep 30, 2020

0

Votes
Active
In the Materials List the Open Mouth unticks when you close the Select Color panel. You have to keep ticking it so see the changes....More
  •  4
  •  879
Bug
Submitted by Dragonskunk Feb 20, 2019

0

Votes
Active
Perhaps a simple checkbox in the material area "Enable Looping" would assign the textures to a different timeline system whereby each texture slot can have its own adjustable timing.. Once looping has been enabled and the character or object exported as FBX/Obj /Unity/UDK the texture channels...More

1

Votes
Active
If we import a morph with morph creator, it doesnt appear in 3dxchange so we can use it as an expression
Would be great if we could do that, because it makes easier the process, than to reimport and convert the whole character again
Thank you...More
  •  0
  •  878
Submitted by ahingel May 17, 2020

0

Votes
Not Reproducible
When I try to convert Traditional textures to PBR, iClone pauses for a long time and then crashes. Everything I have is up to date and this has been happening since the most recent update. It mostly happens from items I buy from the marketplace that are tagged version 5 or above if that helps...More
  •  2
  •  877
Bug
Submitted by Alolu Sep 13, 2020

0

Votes
Closed
Hi I'm creating a blood texture substance pack that is utilised in iClone 7 and I have found that the underlying normals generated in iClone 7 can still be seen through the substance overlay. My settings for the blood over lay normals is 'copy' which should hide the detail below. However the...More
  •  2
  •  876
Submitted by Colonel_Klink Apr 30, 2021

1

Votes
Active
We have inquired about merging our team members' account into a workgroup account, but the issue is after merging, our main workgroup username and password will have to be given out to all members, so they can freely access and install the materials we have purchased, also we can share and...More
  •  0
  •  875
Submitted by mtong Feb 22, 2021