I would like to make this suggestion for both CC2 and the upcoming Character Creator 3, or even DAZ Characters. As I get into creating characters and animating, I see a need for Joint Corrective Morphs. Its especially important when you are creating characters of extreme sizes or with unique...More
Hi RL, during the editing process I always struggle with 3 limitations, which i hope one day (hopefully not too far away...) you will plan to fix: 1. the Mini Viewport is... "really "mini" : I understand somebody gave it this name, but in the age of multi-monitors it would come really in...More
When rendering a video with Panoramic output with Facebook & YouTube Metadata enabled, the metadata appears to be invalid as when uploading to YouTube the mp4 video does not display correctly, it is a flat video image. Once using https://github.com/google/spatial-media/releases to inject the...More
I am just trying out IRAY rendering and the preview render takes a LONG time. I use Blender and have no issues (very fast) so I am wondering what the problem is with IRAY....More
Hi, I'm Paul. I've been using iClone 7's Motion Live & LIVE FACE plugins to do all of my lipsynching in the last couple of months without any issue. But, this week, I moved into my new home and I am using a brand new Wifi Internet with a new router as a result but, through the same company...More
Pose editor does not show all the bones within the model. Toe gap is an example of a morph where we could not see the bones shift. When making a new morph with any bone-shifting morphs, it cannot be used within the morph animator. Here is a list of other morphs that do not work with the morph...More
Problem: I have a project consisting almost 3 million polygons and set up a complex scene for rendering with displacement textures and upon export to Indigo project files it would crash half way with only 432 frames. I was told by support that what ever the quality I wanted to out put to that...More
There are at least 2 problems with the "Look At" feature in iClone 7.8: 1. "Look Weight" doesn't seem to be working. Adjusting its value has no effect, and deselecting then reselecting the object causes Look Weight to be reset to 100. 2. When the pivot of the Look At target is changed, Look...More
To recreate the issue; start a new project, add an avatar with spring effects, activate a spring effect on frame 1, then scrub to some later frame. then deactivate it (by clicking the "off" button). When opening the spring track(s), one can see that the spring effect SHOULD be active from the...More