Right now resulting DOF in a rendered image is affected by the size of the viewport in the workspace of the application... Can we make it that the Depth of Field blur is applied to the actual resolution of the full rendered image, and not just carried over from the blurred areas of the Viewport...More
Please give us the option to see the undo/redo history, similar to other programs. This way, we know exactly what function is being undone, and we don't have to guess what steps were affected. Something like this in the screenshot: Also, here is the forum post where I suggested it, and people...More
Problem: I have a talking animation for a character. The talking animation in 3dx or Unity is different(ruined) from the same clip in iclone 7. Scenario 1- iclone 7 and 3dxchange 7 Steps to reproduce:...More
THE PURPOSE of this request is to make it easier to manage multi-frame (animation) Iray renders. CURRENTLY the render "Options" which control things like Denoise and Maximum Samples (iterations) are written into each and every .mi file. I SUGGEST the render Options should be written into...More
I have an occasional issue where I add a new camera switch point on the Switcher track. The switch is made, but initially no key frame is inserted (see camera_switcher.png). There is no systematic way in which this occurs.The key frame usually appears when one of the other key frames if moved...More
iRay Render Fails To Use Nvidia 3060 ti RTX Graphics Card I have recently upgraded my Graphics Card to a Nvidia 3060 ti RTX Card and tried to use iRay Renderer in both iClone and Character Creator. In both instances the 3060 ti RTX Card showed up in the Hardware Settings, but iRay Renderer...More
I say "broken" because if this is a fix, it is a disaster. In Iclone 6 the outline feature was constant (AFAIK) in that a one pixel outline (outline width 1) remained one pixel no matter what the scale of the final render. In 7.3 it appears that the outline is not only thinker, but that it...More
It seems like a fairly straight forward progression for Reallusion to offer a way to create CROWDS in iClone from CC3+ base or customised assets. Here are some examples of what is available to make crowds. Some have API potential. http://golaem.com/ great for film resolution but Maya based...More
Some Android phones use the Depth Camera feature, for example mobile Note 10 has depth capabilities Is iClone a live face app for Android phones in the future? IPhones are expensive...More