1. Create a facial animation with visemes and/or expressions 2. Save out an i-talk or motion plus file 3. Import the saved i-talk or motion plus file...More
Checked or unchecked reduce idle load doesn't change the idle load on my graphics card. GPU Driver 431.86 With iClone is not running GPU utilization is between 0% and 1%...More
I have just installed the latest updates to iClone, 3DXChange and Character Creator. I have also installed the PopCornFX plugin and the assorted files that I purchased. All of the content is Watermarked, and then tagged as "Trial"...More
This feature is present in CC3, you can export FBX files containing only the motion, not the mesh. It is a very useful option, because it saves time and disk space. However, if you collect / create several animations for a character and want to export these animation for use in UE4, it can...More
I provided this info and more in another FT post and tech support stated it was fixed in V 7.7 - I don't know what was fixed, even the update notes did not state this Iray problem was fixed. This issue has been ongoing since Iray came out. It seems to be a mesh resolution limit that is not...More
Dear Reallusion! Sorry for late answer, I can only answer on weekends. I downloaded your files, and double-clicked "IC7-CC3-Rov-OFF-2". Then I launched CC3 and Ic7.4....More
Hallo, Neues Projekt, Avatar wird geladen und auf y= 1200 gestellt, Motion Puppet (Move, 02 Basic Walk female) wird aufgenommen. Bewegung läuft auf der Stelle. Bisher alles OK. Schiebe nun die Figur bei Frame 1800 auf die Position -1200. Da die Transformation nicht linear ist, laufen Bewegung...More
There is something has changed in opacity maps processing which now has a negative impact on rendering. I have seen other users complain about different aspects related to opacity maps, but I will give you couple of examples of my discovery (Everyone feel free to comment with your own discovery...More