1662 issues found

0

Votes
Released
1. Create a facial animation with visemes and/or expressions
2. Save out an i-talk or motion plus file
3. Import the saved i-talk or motion plus file...More
  •  3
  •  1830
Bug
Submitted by e1_scheer

0

Votes
Released
Checked or unchecked reduce idle load doesn't change the idle load on my graphics card.
GPU Driver 431.86
With iClone is not running GPU utilization is between 0% and 1%...More
  •  1
  •  1830
Bug
Submitted by Dragonskunk

0

Votes
Released
1. Add the iAvatar I provided to the custom folder
2. Start iClone
3. Add the iAvatar...More
  •  2
  •  1826
Submitted by alexis.kyaw

0

Votes
Closed
I have just installed the latest updates to iClone, 3DXChange and Character Creator. I have also installed the PopCornFX plugin and the assorted files that I purchased.
All of the content is Watermarked, and then tagged as "Trial"...More
  •  5
  •  1825
Submitted by wires

0

Votes
Assigned
I found some problem. I made a video with 19 suggestion. https://www.youtube.com/watch?v=noN16ze1les...More
  •  4
  •  1821
Submitted by Freddymusic

19

Votes
Active
This feature is present in CC3, you can export FBX files containing only the motion, not the mesh.
It is a very useful option, because it saves time and disk space.
However, if you collect / create several animations for a character and want to export these animation for use in UE4, it can...More
  •  7
  •  1819
Submitted by 3dtester

0

Votes
Not Reproducible
I provided this info and more in another FT post and tech support stated it was fixed in V 7.7 - I don't know what was fixed, even the update notes did not state this Iray problem was fixed.
This issue has been ongoing since Iray came out. It seems to be a mesh resolution limit that is not...More
  •  3
  •  1817
Submitted by Ascensi

0

Votes
Assigned
Dear Reallusion!
Sorry for late answer, I can only answer on weekends.
I downloaded your files, and double-clicked "IC7-CC3-Rov-OFF-2". Then I launched CC3 and Ic7.4....More
  •  3
  •  1817
Submitted by Levi528

0

Votes
Not a Bug
Hallo,
Neues Projekt, Avatar wird geladen und auf y= 1200 gestellt, Motion Puppet (Move, 02 Basic Walk female) wird aufgenommen. Bewegung läuft auf der Stelle. Bisher alles OK.
Schiebe nun die Figur bei Frame 1800 auf die Position -1200. Da die Transformation nicht linear ist, laufen Bewegung...More
  •  1
  •  1809
Bug
Submitted by gerold.beck

0

Votes
Released
There is something has changed in opacity maps processing which now has a negative impact on rendering. I have seen other users complain about different aspects related to opacity maps, but I will give you couple of examples of my discovery (Everyone feel free to comment with your own discovery...More
  •  3
  •  1806
Submitted by 4u2ges