1662 issues found

0

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Right now resulting DOF in a rendered image is affected by the size of the viewport in the workspace of the application...
Can we make it that the Depth of Field blur is applied to the actual resolution of the full rendered image, and not just carried over from the blurred areas of the Viewport...More
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Submitted by TonyDPrime

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After updating Iclone to V7.21.1609.2 and PocornFX to V1.01.1519.1 it was found that the (PopcornFX Library40 - 1_Magic/Power Dragon) has a problem.
PROBLEM : The Dragon's Head is not displayed.
I have tried re-installing POPCORN FX and also LIBRARY40, but the problem still exists....More
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Submitted by paro_3453

5

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PROBLEM:
Many people have observed that the RENDER SPEED is affected by the SIZE of the iClone PREVIEW WINDOW. That seems inherently wrong. I am not talking about preview speed.
PRIMARY SUGGESTION:...More
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Submitted by justaviking

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Problem: I have a talking animation for a character. The talking animation in 3dx or Unity is different(ruined) from the same clip in iclone 7.
Scenario 1- iclone 7 and 3dxchange 7
Steps to reproduce:...More
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Submitted by gogstudios

2

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It seems Daz Characters are not rendered correctly with some of the particle effects in IClone. Both Dust storms and fog make the character's hair transparent. I don't have this issue with CC characters, but basically just Daz characters who have been imported through 3dXChange and into IClone...More
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Submitted by james_muia

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This issue is similar to FT #5613 (https://www.reallusion.com/FeedBackTracker/Issue/Scene-with-SpeedTree-causes-Iray-render-export-to-fail-at-camera-switch ), but in this case the camera moves rather than switches.
The scene has a moving camera (attached to a walking person) and a SpeedTree...More
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Submitted by animagic

0

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THE PURPOSE of this request is to make it easier to manage multi-frame (animation) Iray renders.
CURRENTLY the render "Options" which control things like Denoise and Maximum Samples (iterations) are written into each and every .mi file.
I SUGGEST the render Options should be written into...More
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Submitted by justaviking

0

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Steps to reproduce:
1. Open iClone
2. Open CC3...More
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Submitted by alexis.kyaw

0

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Morph Creator/Animator is a great tool, which can be used not only to deform the mesh but simply move and/or rotate props.
With morphs you would have more control over props as oppose to baked perform actions or key-frame animation
simply because 3-rd party apps (where morph are created)...More
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Submitted by 4u2ges

3

Votes
Assigned
I have an occasional issue where I add a new camera switch point on the Switcher track.
The switch is made, but initially no key frame is inserted (see camera_switcher.png).
There is no systematic way in which this occurs.The key frame usually appears when one of the other key frames if moved...More
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Submitted by animagic